Elite: Dangerous Kickstarter Launched

Right, it’s run peer-to-peer (but managed centrally), but for some reason they felt the need to keep the multiplayer-ish balance where only the most dedicated players in the game get the best ships. Which makes no sense, or is just bad design. Multiplayer-oriented games give enough rewards to keep you grinding even if you’re never going to be the best, whereas single player games just let you get to the top ships and live out your fantasy of being a hero without grinding forever.