Actually you might just be describing the general shift command, which lets you double up button functions according to your whim. But there is also a UI shift binding, distinct from the headlock one.
I do indeed. But I missed this somehow. If there are any other fools like me, here’s what I just found out in the game’s controls:
Under mouse, there is a headlook option and a mouse headlook invert option. So I switched those two on.
Then near the bottom right above the galaxy map, there is a whole set of headlook options within their own category. You can do direct or accumulate modes. I tried both and I prefer accumulate. I can combine that with assigning Ctrl+ joy hat up,left, right, down to looking in the different directions, and Ctrl+X to look at the front again.
And finally it mentioned there being a headlook button that I couldn’t find, so I kept looking, and finally found Headlook under UI mode toggles or something like that. It’s assigned by default to Mouse3. With the controls I’ve assigned, I shouldn’t need the actual Headlook button anymore, but others might.
I’m not sure why everyone keeps thinking the faction thing is a bug. It makes sense to me. Having a bounty and being in the same faction as the cops aren’t mutually exclusive and don’t have to be. You can collect a bounty but still piss off the friends of the target who may be police.
geewhiz
3124
Are there plans to make the commodity system more useful? It seems to me that in a space age the computer should be able to know the various prices at least in a general area (I could understand a better computer system upgrade to enable a wider circle and so on). Or if they are going to have a tablet app that should have the prices. :)
My other problem is that I seem to end up on the wanted list and never know why. Am I a hit and run driver? I jsut do not know. I do know I was interdicted once and boosted to get away (went through the steps I read about - not ready to fight yet). But it seems I killed someone getting away! Not bad for no shooting - it was probably a fed patrol because I saw blue lights.
I have earned about 9,000 credits - not sure what would be essential hardware to purchase first. My main goal atm is to learn how to mine but not sure how much I need to save up for that. I was watching some videos and players seem to think a Cobra is the best mining ship but I suspect that is an expensive ship (I looked in the shipyard but don’t remember the exact amount).
I have just been doing the missions and concentrating on flying and docking. I do have to say that I was planning on a docking computer as my first purchase, but I seem to be improving on my docking skills so decided against it.
All right, today I went to the local banking establishment and exchanged my American greenbacks for British pounds sterling and mailed it to Englandland. In other words, I bought it.
Fuck those toxic waste barrels! Yeah!
This should be good.
Those barrels got what was comin’ to them, son.
KevinC
3127
People call it a bug because it behaves like a bug. You have no idea why suddenly the cops are shooting at you. You double check to make sure you’re not Wanted, and you’re not, so why are the security forces all going to town on you? “Oh, they’re in the same faction you say? And attacking a wanted criminal that just happens to be in the same faction will aggro the entire zone, unlike every other identically displayed bounty? How am I supposed to know that?”.
If that’s WAD then they need to really communicate what is going on to the player, otherwise people just think the game bugged out and suddenly everything went aggro on them for no reason. If there was a notorious drug lord from Utah (where I live) that the local government put a bounty on, it’d be pretty odd for the same local officials that placed the bounty to start blasting away at the bounty hunter because, hey, drug lord was a homeboy. If the locals don’t want you to go after the criminal, they shouldn’t place the bounty to begin with! It makes no sense.
It’s totally a bug to me. If they authorities did not want me shooting at him, they shouldn’t have put a bounty on in the first place. Plus it’s weird that they are shooting at me even though I’ve got no wanted status with them ie my shooting at the target was not a crime so they are shooting at me illegally? Space Ferguson!
Oh god I need this shirt so badly:

The Adder or Hauler is a better short term target for a mining platform, at 80k and 50k respectively. I prefer the Adder as it has better options to add some teeth to defend yourself if need be.
Just about always you should be targeting early upgrades to Engine, Frame Shift Drive and Power Couplers. That get you more power to play with, let you jump further and give you better power management for when you do get into a fight. Other than that for mining you will need a mining laser and refinery. 30-40k should get you going for those initially. Add some additional or larger cargo bays for good measure for peanuts and you should be good to go blasting some rocks for 150k or so.
Are there plans to make the commodity system more useful? It seems to me that in a space age the computer should be able to know the various prices at least in a general area (I could understand a better computer system upgrade to enable a wider circle and so on). Or if they are going to have a tablet app that should have the prices. :)
My other problem is that I seem to end up on the wanted list and never know why. Am I a hit and run driver? I jsut do not know. I do know I was interdicted once and boosted to get away (went through the steps I read about - not ready to fight yet). But it seems I killed someone getting away! Not bad for no shooting - it was probably a fed patrol because I saw blue lights.
I hope so, the tools available really are woefully inadequate. There is nothing in game to help you plan detailed trade runs or provide easy access to historical system trade data easily and at a holistic glance. It is terrible really and I don’t think doing it in a spreadsheet externally should be necessary in this day and age.
It needs an separate trade planning screen that behaves a little like a pivot table and populates with trade data as you widen your sphere of travel - ie show me all the stations I have visited and their historic price data for Silver, how far away are they, sort by sell price, etc, etc. Each station you dock at should upload its data into your trade database so you can view it easily. Sure, data can grow stale over time, or even change completely as dictated by more sweeping GalNet events, but the Galactic Map really is inadequate for the task.
I’m stuck at the commander name screen. My normal handle is already taken and I don’t know whether to add some numbers to it or use a sci-fi name generator. :)
Does this name that shows up on target lists and such when I’m in the area?
Aceris
3132
I agree it’s bad. If I wanted to justify it I’d talk about how the bounties are from the overarching alliance, whereas local system police are loyal first and foremost to their local faction. Just because Evil Interstellar Megacorp is aligned with the Federation doesn’t mean they’ll ignore you shooting their black ops operatives, even though the feds have put a bounty on those operatives. However the system of local and global factions isn’t sufficiently fleshed out or well explained for this to actually work in the game.
Yes, you’ll be shown at CMDR <YOUR NAME HERE> on the scanner and the HUD, plus everyone who sees you in chat. All I can suggest is, be inventive! How about Buck Snarfwurgle! No? Flash Lazerblast? Ok, ok, you try.
So yesterday I took on a black ops mission, bought myself an interdictor and a wake scanner, upgraded a few components for combat, and went hunting! I found myself in a Federation system where my target was hiding. As soon as I arrived I saw a USS, popped out of SC into normal space and was greeted with two wanted Asps, a wanted Eagle, and the Feds. The police were already shooting at one of the Asps, so this was my first target. No sign of my quarry, but this guy was my unlucky target practice. 45k bounty, very nice thank you. Then I moved onto the other Asp. This guy put up a better fight, but I got his hull down to 35% before the predictable Surge Detected appeared. Pop! Off he goes, so I scan the wake and find out where he’s gone, crank up the FSD and follow him. Sure enough, I arrive in the new system and there’s a blue glowing dot speeding off into the distance. Come back! I managed to catch up with him, but shortly before I was able to tether him with the interdictor, he vanished and I was left with a Low Energy Wake. I targeted it but I couldn’t scan it, couldn’t jump, it wasn’t appearing as a destination target, so I wasn’t sure what I was supposed to do to follow him. Anyone?
I also tried my interdictor out on a few wanted vessels. Works great, except when I successfully interdict I do what appears to be an emergency drop and lose 5-10% of my hull integrity! Given that I needed to be doing 60C to even catch up with these guys, is there any way of avoiding this damage when you interdict or is it part of the deal? I tried slowing down during another interdiction, but I still took damage (not as much, admittedly). Interdicting is very satisfying though.
Yes, you’ll be shown at CMDR <YOUR NAME HERE> on the scanner and the HUD, plus everyone who sees you in chat. All I can suggest is, be inventive! How about Buck Snarfwurgle! No? Flash Lazerblast? Ok, ok, you try
Annoyingly, but not too surprisingly, every kind of whiskey I tried was already taken.
I managed to catch up with him, but shortly before I was able to tether him with the interdictor, he vanished and I was left with a Low Energy Wake. I targeted it but I couldn’t scan it, couldn’t jump, it wasn’t appearing as a destination target, so I wasn’t sure what I was supposed to do to follow him. Anyone?
Just go into supercruise and if you’re quick enough he’ll be a visible contact.
I just want to say that this thread is more user friendly than a visit to the official forums, and a nicer experience to boot :) Well done on keeping the first post updated with handy info Brian, and thanks for all participating.
I’ve just spent hours FAO rotating (matched to the stations rotation) outside the docking tutorial space station, really just to watch the sun set and rise across the planet, but i also was loving the A Space Odyssey 2001 moments, even played various different versions of the Blue Danube to enjoy it more. There is so much potential in the game, much just around the corner, but all there :)
tgb123
3138
There’s another Dickless Wonder? Who knew?
On a more serious note…
All of a sudden the game is minimizing for no apparent reason, and when I bring it back up again I have no keyboard controls, although the mouse is still responsive. This is happening with alarming frequency, and is starting to suck all enjoyment out of the game. I’ve already wiped out two ships as a result.
Any ideas or suggestions?
You mean drop out of SC? I was already in it at the time, and trying to get close enough for the interdiction tether. I did eventually turn around, go back to it, and drop out of SC but nothing was there. I may not have been close enough.
Yes, hats off to Brian for that. And yes, the official forums, like those of many games, are a cesspool and best to avoid. But if you do go, the subforum of guides and tutorials are helpful and relatively free of hysteria.
I have found (on BF) one more useful link. A fan-made site that lets you ‘construct’ your loadout and calculate mass, effect on travel etc. Pretty impressive:
The EliteShipyard: http://eliteshipyard.nfshost.com/
EDIT: The funny thing is there’s an actual Elite Shipyard that builds boats.