The bullet points:
A long shallow progression grind
I can’t really agree here, but I think the phrasing used is indicative that Tom and I are approaching the game in different ways (which you’d expect two unique humans to do).
zero social elements
Not quite, but close. I don’t mind too much because I approach this as a single player game with the ability to do some co-op, but no argument from me that it needs work here. I know it’s their first major update and all, but I still think it should have been there for release.
online-only DRM
Not really an issue for me, since I view the dynamic universe bit an integral part of why I’m interested in the game. If I had the offline option, I’d still play online. I can totally see how this is a deal breaker for some though.
wretched documentation
Agreed.
a half-baked attempt at the new-user experience
I’m not being snarky, but I honestly have no idea what this means.
a painfully clunky ingame map of the universe
I think it gets the job done. Like everything else it could use some improvements but I don’t find it too painful to use, given the amount of data it needs to convey.
sheepish and muted world-building
Agreed, definitely needs to be more player feedback.
a complete lack of space porn by keeping your view tethered to the interior of the cockpit.
This to me is the one “WTF?” entry on the list. “A complete lack of space porn”? Jesus christ, just look at this thread! Hell, krayzkrok’s post a few posts up is filled with space porn.
Anyway, the funny thing is that I agree with most of Tom’s points. They’re all things that are lacking and/or need some additional work. That being said, I’m really happy with my purchase. This game feels special to me and I think it has the potential to be amazing if updates continue to roll out.