Ah ok. I see what you’re saying now. I think I’ve only encountered one of those kinds of systems.
All true it is silly. Then again any space sim with FTL / “jump” / “womhole” stuff in it is pretty much space fantasy at this point.
I have been looking for an excuse to post this for sometime, so I will use it now. Talks about how to slow down a lightweight probe from 20% of lightspeed as part of the potential Proxima probe swarm project. Not easy but apparently just about possible if you assume some advances in tech & price.
The distances are all RNGesus effects.
The Stellar Forge creates systems. Some systems are binaries, or trinaries, or whatever, and one star is the primary. The primary is where the jump point leads. Unfortunately, stations and ports can be dumped in the secondary/trinary/etc. systems, which leads to those stations being like 9 bazillion Ls away from the primary.
There’s no soul, good or bad, behind it, just like the majority of Elite’s game systems. It’s just the uncaring hand of RNGesus.
Which means never take a BBS trading mission to an uncharted system. You may have to deliver that 4 units of Space Arse to a station 340,000 Ls away from the nav point.
Thank goodness that now, you can check that shit out ahead of time right from the mission offer screen, at least for systems you’ve visited or are within 20 LY of your current one. That needs to be expanded to always allow viewing of any potential mission destination system.
I think I may just fire ED up today, at least for a bit. My TrackIR and HOTAS have been lonely lately. ;-)
BTW, I read a good tip on the forums-- leave your 360 controller plugged in to control the new external camera. Going to try it.
vyshka
6205
My saitek has been flaky, so I finally ordered a thrustmaster t.16000m horas setup since Frys had it for 30% off. Tempted to pick up a rift or vive to really enjoy this.
KevinC
6206
I’ve been playing a lot of Elite lately, and I’ve been wanting a VR headset so bad. I can’t justify the cost right now, though, unfortunately.
Not necessarily nonsense, but definitely less elegant than the “Lagrange point” approach for jump points in I-War 1 and 2.
Maannnnn, can someone make an I-War MMO plllleeeeaaaasssseeeeeeeee?
What? MMO? How would multiplayer improve I-war in any way?
Because that universe is ripe for storytelling.
It is, I agree. How does multiplayer help with storytelling?
Because I’ve come to learn that the right setting, shared with friends, can be amazing.
I see, so you’re talking about dynamic storytelling. Tales of conflict with other players. Not hand-crafted story telling of a campaign. I guess I always prefer the latter.
I-War 2 showed us that the setting is just made for dynamic storytelling, thanks to the dynamic traffic found in your travels. An open universe MMO like that? Man, I’d Kickstart that in a second.
meeper
6215
That was awesome. Thank you!
vyshka
6216
Has there been inflation in game? Seems like running missions gets decent money. The t.16000m hotas feels pretty good. Still getting used to the directional thrust which seems touched than the saitek was. Only had 1 mishap when I was initially trying to figure out the controls, and must have hit the reverse throttle button. Really wanting to try vr now.
I played Elite at launch but have not touched it for a while. But some guys at work are starting to play and they have dragged me back in. All I have is the base game. What do I need to add to the base game to make it current? The Horizons Season Pass? I’m also getting a HOTAS today so expect some questions about them soon!
KevinC
6218
Yeah, Horizons is the only thing you need to be up to date.
I made it back tonight from my wandering trip to the Pueliae Nebula and back.
23K LY out is defintely the furthest I have gone from the bubble but I took my time and enjoyed the ride. The Neubula itself was a dissapointment but being the first to discover so many neutron stars, earthlikes and a first for me … an O star was a delight. Some very scary moments boiling the ship when by hitting binaries but aside from trashing my paint I got back at 94% hull. The 100M CR was the cherry on top of a very satisfying adventure.
Good times. I rewarded myself with a ship name decal pack :)
Congratulations!
I’ve been thinking of starting out on a little adventure myself, but I’m kind of nervous. Imagine spending all that time and losing everything before making it back. All those tasty creds… :o
I do have my Asp semi-kitted for exploring, I just need to get a better fuel scoop in place of the 64 slot cargo bay. Maybe start with a smaller venture, like out to Colonia or something.
Today though, rather than heading out into the vast yonder I was pottering around collecting some rare goods for one of the community missions instead. :)