Elite: Dangerous Kickstarter Launched

Lol, you mean taking off, flying, docking? ;)

Yeah if you didn’t like piloting the ship there’s not much here for you. Mind you, it does take a little while to get the hang of it but it feels great when you do. I still dock manually every time with no computer assist, I love it so much.

Hey, Assassins Creed camel, head 8 km north to Alexandria, avoiding Roman patrols, passers-by and crocodiles, crossing rivers if you have to. I’ll fly overhead as a hawk and watch.

Hey, Elite viper ship thing, try and land over there… BANGCRASHSPINLOL.

The analogy might make sense if AC:O was an involved camel-riding sim and not much else. ;)

Though I see the point - I mean really, we have self-driving cars now, so this far in the future I should be able to ‘press X to automatically complete mission’. :)

Yeah, Elite is a space flight simulator. If you’re not interested in the details of the flight simulation or enjoying it, you’re not going to like Elite much.

It’s very very good at the core flight sim, fairly poor everywhere outside of that. Unfortunately.

Do any of the later ships have things like… external cameras? A side window?

The Asp Explorer’s cockpit has a great view.

The game itself has an external camera system, so it’s not a gameplay feature in any of the ships.

The ship cockpits are quite varied, and yes some give much better visibility than others. If you want spoilers there’s a playlist here:

There is an external camera suite built in. Its pretty cool. You can either turn on or off your ship controls while in external view. You can take some pretty neat shots as well.

And I have been looking for an excuse to stealth brag about my named nebula (I am up to 9 now) so here are some shots :)

Not very humble to to name a nebula after yourself, now is it.

By name, not nature :)

So I got this the other day.

So far it’s better than the video game.

I’m guessing the Table of Contents looks something like this:

  • 1 - 15: Taking off
  • 16 - 30: Landing
  • 31 - 60: Space Physics and Flight Mechanics
  • 61: Mission Types

There actually is a shockingly robust random mission generator.

You know what’s wild? Supposedly I won that in a drawing during one of Kate Russell’s Twitch streams around the end of 2014, but they never got hold of me to get my residence address (and I suspect that I would have had to pay shipping to the US).

Well that sucks man. Boo on them.

Curious , how does it handle exploration?

They give some ideas for the GM for that, like treasure hunting, competing with other explorers and stuff like that. It basically has the imagination that the video game lacks.

Cheers! I will check it out.

It does. Here’s an example.

Here are some exploration mission options: