Elite: Dangerous Kickstarter Launched

Nice, I am guessing it will have Horizons as well, and VR!

Perfect for attracting some new players that might buy the next expansion I guess.

Hey, at least you got to offload some of your exploration data!

Oh man…that is the best.

This is free until 26/11 on the epic store.

Just got this to play in VR. Literally still doing the tutorials. Anyone still playing? Any advice for getting started in 2021? Also, is there a Qt3 guild or squadron or whatever they are calling it?

Advice? Enjoy your time. I have hundreds of hours on it. I can probably answer your questions. Once you can make something blow up and do the A to B tutorial, dive on in.

If you don’t feel like getting ganked by dumb kids going peeveepee biotch! kekekek! at you, play single player or private group.

People are still using Veloxi as far as I know.

I actually set it to automatically accept new members, so have at.

Some suggestions:

  1. Buy a docking computer. Unless you enjoy docking (some folks do) then get rid of this hassle first make it your first upgrade.
  2. Buy an exploration scanner.
  3. Go scan planets till you can afford a fuel scoop.
  4. You are now self sufficient and can just explore your way to credits anytime. *

Now you can think about at your leisure which ship to first upgrade to etc. if in doubt just head back out and explore stuff and gain more credits. If you really care look up Elite dangerous “Road to riches” which gives some nearby exploration targets.

*all the above is pre exploration nerf/update 2019. But mini game aside I believe exploration is still a valid path to credits.

Last thing, take your time, enjoy the sights and have fun!

Any recommendations for a solo bounty hunting ship that’s good without engineering? It needs to be able to fit in these modules without compromising the tank too much:

  • FSD interdictor (does class even matter here?)
  • Automated docking system
  • cruise assist

I’m currently flying a Vulture and it gets the job done for missions that reward up to ~2 million credits, and I’m slowly working towards a Krait Mk. 2 because that was recommended to me, but I’m also thinking of skipping it and going straight for a Python since it’s a little more versatile, plus I’m not sure if I can be bothered with the whole launch fighter system. Game has too many buttons as it is.

As a counter-argument, so long as you have a HOTAS, never buy a docking computer. Docking manually is super immersive, and not at all difficult if you have thrusters on a hat.

Docking is fun. One of the few times stick skill really is felt in the game.

Krait Mk2 and python are pretty interchangeable and both do a good job at just about everything. I like my python more for mining, and the krait for combat/exploration - but mostly cause i really dig having a hangar bay, but to each their own. If the vulture is working for you(and I loved the vulture), i’d stick with it until you get the krait/python - there’s a few ships between that are alright, but they’re more life a side-grade and up half a step. If you did really want to do this, I’d probably say the chieftain is the best bet of the lot.

My biggest tip for anyone starting out, or for people don’t know about it, get ED Discovery. It doesnt matter if you do combat, exploration, engineering, trading, or anything, this tool just makes the game better.

Thanks. I’ve more or less already decided to try the Krait because I mostly do combat anyway and don’t have much interest in hauling stuff around. Are there any good options in mid hull class? From what I read Chieftain is quite nimble (although I guess outclassed by Krait in pure firepower) and a good overall combat oriented ship and the Federal Gunship is supposed to be a beast too, but I don’t have ranks for those. I’m still interested in trying both FAS and FGS though - are they worth it in your opinion?

And a bonus question - is it possible to manually pilot the launched fighter from Krait? Because that would totally tip the scale in its favour :).

Frontier trading update:

I haven’t tried the gunship, so i can’t speak to it. However, i was in the exact position you seem to be in - i loved my vulture, but i was finding it stretched in some of the tougher combats (and I never had anything engineered at that point), so i was looking for something with more heft till i could afford a python. I tried the FAS first, and frankly was flat out disappointed - it flew like a brick and performed worse than the vulture(though i may have expected too much for it). I then when to the chieftain, and while i enjoyed it more it wasn’t the straight-up glory that I had envisioned. I flew it till i got my krait and shortly afterwards, sold it when i realized i was never going to fly it again.

My advice. Save your money. If you haven’t yet, unlock the guardian FSD booster (it’s not terribly hard, just takes a bit of flying mostly). Start engineering - it’s somewhat painful to start, but once you get going and get the hang of it, it’s a game changer for anything/way you want to fly. But an engineered vulture is pretty wicked.

Yes! But doing so means you put your AI pilot in charge of your ship. Still, it’s a hoot (you can also have friends join in and fly it, which is also fun).

Same for my old Anaconda fighter. Incredibly great fun! I used it as an exploration scout as my anaconda followed me around on the ship as I flew over the planet surfaces in my fighter :)

Thanks for that first hand info! I’ve decided in the mean time to keep the vulture as is and slowly upgrade it but I will also be buying a Chieftain very soon - I had a look at Krait but right now I’m unwilling to part with docking computer, interdictor, cruise assist and collector limpets and all 4 are much easier to fit on a Chieftain when I don’t lose one slot to a hangar bay.

edit: Here is the Chieftain build I had in mind. Unfortunately I had to drop one module protection to fit in everything I wanted but I think it looks ok. Should I make any changes? The weapons I’m still undecided on because I’ve been flying gimballed only up until now. I fly with FA on exclusively.

https://s.orbis.zone/c6jo

I’m starting to get the feeling that space police shows up by default in some of these ‘high end’ assassination missions - dangerous and above let’s say. Yesterday I took a few master level contracts in the range of ~2.5m and beat them with ease in my non-engi Vulture thanks to about 4-5 security ships that joined the fun every time.

Is this normal behaviour or does it depend on my rank (currently Expert) too?

It depends on a setting in your right hand screen, ship tab “notify authorities” or somesuch thing.