I think it was NFS: Shift that dumped you right into a qualifier as soon as the game launched for the first time, and wouldn’t let you get to the menu so you could change options or controls.
That’s a good example of how not to design a game.
I think it was NFS: Shift that dumped you right into a qualifier as soon as the game launched for the first time, and wouldn’t let you get to the menu so you could change options or controls.
That’s a good example of how not to design a game.