I’m 2 hours in and so far it’s fantastic. Much more narrative-driven than Bethesda games. Completely free. Get it now.
The launcher backs up the default Skyrim install and replaces it with Enderal. This only takes a couple seconds, and you can easily reverse that process in the same launcher.
That was why I never actually played Nehrim properly - got stuck in the opening dungeon, had no idea what to do next and an invulnerable troll constantly in my face, quit in disgust.
[quote]
What it’s not is a stick to beat Bethesda with. If you’re the kind of dissatisfied Elder Scrolls fan looking for an excuse to say “Here’s what Skyrim should have been!” this isn’t it. In fact, Enderal makes me appreciate Skyrim even more for reminding me of that initial burst of discoveries and letting me experience something like it again.[/quote]
Yes, it’s an entirely different game that happens to superficially look a great deal like Skyrim. The combat is familiar, but much harder (at least, in the beginning). The leveling and progression is entirely different. The characters and setting are harsher-- very bad things happen in Enderal. And the voice acting is… well, lets say uneven.
With 6 months of professional QA and polish and better voice acting, I’d happily pay $60 for this. As is, it’s awesome for free.
I’ve also played for about two hours so far and had a great time with it. It looks great, VA is on the level, Risen vibes all around. I just can’t decide on the class I want to play, maybe I’ll mix infiltrator with some thauamaturgy or w/e mental magic tree is called.
Out of the box, borderless fullscreen works. It also has a PC-oriented UI. Beyond that, there is an Enderal-specific mod section on the Nexus but most of them are still in German. Some talk about ENB but my deutsch sprecken not so gut so I didn’t touch them.
Haven’t played it yet, but I remember from the discussions about the German release 6 weeks ago that there are some means for quick travel tied into story and setting. Three different things or so? Maybe you want to check into this again.
A real quick travel in which the world moves at the speed of light below you was developed and then cut out again because the Skyrim engine couldn’t handle it.
They have horses, and you can fast travel between specific points like in Morrowind. I was referring to Oblivion/Skyrim-style where you pick any point of interest on the map and are instantly teleported there.
Yeah, these might be the least useful quotes from the review, except I guess to warn people this isn’t like Skyrim.
I’m glad to hear they’re going with the same Gothic-like approach that made Nehrim such a nice combination with the Oblivion engine. And I like that they’ve retained small but satisfying rewards for exploration.
I can’t do 50 hours but I think I’ll at least install it to decide whether to put it on my backlog.