So I played some 20+ turns last night. Really enjoying it. It's weird to say, but it kind of reminds me of Reus in the sense that I've got all these unusual resources on my patch of land and I've got to work out which technologies will synergise with them properly to maximise my yield so I can keep climbing the tech tree and building more stuff, all before a timed event comes (winter in this case). I love that there's a winter, and it reminds me why I miss seasons in these kinds of games; it's something to fear and try and prepare for.
I'm sure this aspect is essentially the same as a lot of other 4X games, but it seems a lot clearer and more satisfying to me here, whether that's as a result of the game design itself and the elegant UI; the familiar food, industry, science and dust resources; my limited experience with Civ V and Age of Wonders 3; or, I suspect, a combination of all these things. Either way, it's really clicking. Some tough decision making too, which I'm always a fan of.
I also lost track of time last night while playing it, which... is rare for me.