Enter the Game Music Thunderdome


#751

Ohhhhh, now I get it.


#752

Mass Effect and Deus Ex

I landed in such a tough bracket.


#753

Crypt of the Necrodancer. A catchy melody, and yet the musician didn’t rest on it and decided to make it never boring. Really great.


#754

Crypt of the Necrodancer and Mass Effect for me. The Deus Ex track is great, but the way that Mass Effect song mixes aspects of ST (DS9 mostly) and BSG 2003 in it kind of make it arrive at the finish line a couple hair lengths ahead.


#755

Necrodancer and Mass Effect.


#756

Crypt of the Necrodancer and Mass Effect.


#757

True, but we’ll go down together!

Mass Effect. Vigil: To me, this one is grand in a way that the Halo track tried to be, but came short.
Deus Ex. The Synapse: There are so many tracks in this game that I really love (Main Theme, Liberty Island, Hell’s Kitchen, The Nothing, UNATCO Headquarters), but this was the standout for me. The energy combined with the (relatively) colorful level and a pretty developed story section was a high point of my favorite game.


#758

Crypt of the Necrodancer and, to my surprise, Mass Effect!


#759

Crypt of the Necrodancer and Deus Ex.


#760

Another very hard round. These are all excellent!

Gods
Mass Effect


#761

Another good bracket, and not a song I disliked among them. However I gotta pick two so…

Mass Effect The entire soundtrack was an ambience and atmospheric heavy one, perfectly suited to space opera. It sets the tone, and that tone is why it was my favorite entry in the series.

Gods Necrodancer nearly got the nod here, but this was a very 80’s song. In a good way.


#762

Gah, this is tough. I know people tend to gravitate towards what they know, and I know Gods and Crypt of the Necrodancer very well, but I’m really impressed by Vigil from Mass Effect, a game I never played. It’s serene and expansive and evocative and just a sublime ambient piece. By far one of my favourite shorter tracks here and reminded me of some Fallout 3’s music, which is a fine thing.

I love Into The Wonderful from the Gods soundtrack and, having listened to the actual Nation XII (Ultravox’s John Foxx and Bomb the Bass’s Tim Simenon) version which was released some years later, I think the Amiga version is somehow better; rawer, tighter and more coherent.

The Deus Ex tracks grows on me a lot with each listen but I don’t think it’s enough to pip the others here. I can imagine it working very well in-game but I tried getting into Deus Ex numerous times and it never really clicked for some reason.

Disco Descent I nominated and it’s just a monster tune; Baranowsky in beast mode. Dance till you die!

So… Crypt of the Gods or Mass of the Necrodancer? Hmmm…

Crypt of the Gods. You just don’t hear much like Into The Wonderful in videogames. Vigil so very nearly bagged it though.

I considered it but, alas, compromises were made!


#763

It was the same for most of the game itself and other music within. It was part of what drew me in while playing, serene yet with hints of the expansiveness of a galaxy you explore. It was such a major effort for a new IP by Bioware I’m amazed they took that gamble in a number of ways.


#764

Necrodancer and Deus Ex

It is almost impossibly 80s. Which I also mean in a good way, but it’s amazing they crammed so much 80s into one song with that tech.

Mass Effect was fine, but I think I used up my ambient space-music vote on No Man’s Sky a couple days ago.


#765

Into … the wonderful …

(and now all three of you are singing that in your head)


#766

Crypt of the Necrodancer and GODS.

That GODS track is so frickin’ good. I would’ve listened to that over and over again. I’ll have to see if I can track down a Genesis copy of that game now!


#767

It’s actually not that good, at least not on the Amiga. The best thing about it is that tune, the cover artwork and graphics/animation – it’s very much style over substance, and rock solid too!


#768

Oh wow, this might explain a lot:

The Amiga version features multi-layered copy protection. The main part was cracked quickly, and produced what appeared to be a playable game. However, a second layer remained, which raised the difficulty level quickly, to the point where the first boss was impossible to beat. Unfortunately for the Bitmap Brothers, this hard work seemed to backfire, as many assumed that the cracked version they played was representative of the game’s difficulty, and the game’s reputation was hampered as a result.


#769

Crypt of the Necrodancer and Mass Effect.


#770

Group T: Gods, Deus Ex