Epic Games Store - 88% split goes to devs


A battle royale with a $4000 buy in sounds like exactly the kind of thing Chris Roberts would pursue. But I’m of the opinion Star Citizen is more money laundering scheme than game right now.


Next free game is… What Remains of Edith Finch

Of course I just bought it during the winter sale. :|


Very cool. I played a lot of Subnautica this weekend. Really loving their free games so far. Super Meat Boy is still too hard for me. Bring on Edith Finch!


You could refund it if you didn’t play it much yet.
I do not know if the 2 hour window applies because the game is about 2 hours long.
It is a very interesting, somewhat inventive experience though.


I’ll keep my order, as I prefer having it on Steam, such is life. ;)
It was in a sale bundle of 3 games with Donut County and Gorogoa, which are both also very good.


Really didn’t see this coming:


I guess if they decided they needed to sell their games outside UPlay due to limited reach or whatever, Epic Store probably offers the best deal.


I wonder how many steam users who planned on buying the game and still plan on playing after this news will get it on Uplay instead of Epic store.

I know that I would, since I already have a bunch of Uplay titles from Steam purchases, so decision is already made for me.


Getting it on Uplay instead of the Epic Games store is a non-brainer, especially with Fanatical’s 12% sales offer:



Most likely purchasing on the Epic Store just provides a uPlay key anyway.


After the snoozefest that was the first game I have zero interest in the second, but if this means that, say, next game from Clint Hocking won’t be on my preferred platform, well then fuck. Posted by Durante over at the purplemania


This is the only way you can really start a Steam rival- you gotta buy exclusives that people will switch over.
Enthusiast genres might be just as effective as AAA in this. Imagine if they moneyhatted say, Paradox or Namco.

Steam is good enough for almost everyone, so it’s hard to get people to switch off what they’re familiar with/used to.


I understand writing for your audience, but it’s telling that everything in the article is framed as being better for developers with no mention of customers.

If I can pick up a copy direct from Ubi (or more likely, cheap from a CPU/GPU add-in) then I might still grab it but this definitely lowers my interest.

This would be great if I lived in India or Turkey.


Paradox consolidated everything to Steam keys specifically because of consumer facing stuff, e.g. Steam Workshop, beta branches for old patches, etc


Here is the relevant quote

We aim to provide the most publisher-friendly store, providing direct access to customers and an 88% revenue split, enabling game creators to further re-invest in building great games," said Tim Sweeney, founder and CEO of Epic.

That is nice but I do not care about the most publisher-friendly store. I want the most customer-friendly store. That means price, selection, ease of use and features like friends, reviews and support. I frankly do not care much about how publisher-friendly a store is and I do not believe the average consumer cares either. Walmart is one of the most unfriendly stores to producers/distributors but they became a retail giant for a reason which was the customer experience. I want good sales, great selection and some of the aforementioned features and others like wish lists and workshop. I want a solid platform that I trust to launch my games. It is up to the developers and platform to attract me and not vice versa.

You can not provide direct access to customers if you can not attract them to your marketplace.



Right now Epic is offering exclusivity, which traditionally consumers don’t like, and free games, which consumers do like. They need to be doing more of the latter and less of the former.


I’ve been using BPM and streaming a lot the past few months, and things like Steam workshop integration have been a constant ever since they rolled out. For me, Epic needs to do a whole lot more than be publisher-friendly.


3 sales here from me, wife, and daughter. We were going to buy on Steam, now are buying on Uplay since we already have some games on there.


This is good point, but…we do not know how big their PC fortnite audience is. Maybe it is hundreds of millions of people or something and Epic was able to show Ubi that those people are all about buying new games!!!


I would like to see Ashen sales numbers.


Just heard the news, while I wasn’t planning on getting The Division 2 at launch anyway, when I do I’ll just go to UPlay and use my coins to get it for 20% off.