I think games remain playable for longer than they used to because the generation leap isn’t so profound.
EDIT: Blurble, blurble, I can’t type tonight.
Wot Telefrog said:
“It might have been a sincere thought at one time, but releasing every game available on Steam as a post-Steam download legally is pure fantasy.”
There is always DRM Free! hugs GOG
Epic Launcher hasn’t stolen any personal information unless you’re talking about a different service?
If Epic goes out of business then they will burn all your games while drinking the blood of your children.
If Valve goes out of business they will magically convert all the games on their platform to DRM free , un hook every Steam API call and give you plenty of time to archive them forever.
Sadly all those invaluable Steam user reviews will be lost, like tears in the rain.
One way for Valve to respond to increasing competition would be to jump back onto their franchises. New Half-Life, Counterstrike and Team Fortress games would generate some Steam conversions for sure.
I kind of calculate that by the time the Store is a more mature, featured product, one year will have passed and their exclusives will appear on Steam, so it will be somehow funny, in a way.
We’ll see. I bet they’ll have a pretty good sale around Thanksgiving. A lot of their early one year exclusives from 2019 will only have a few months of exclusivity left, and I think those developers will want to move some numbers with a decent sale.
As for my first purchase in their Store (Satisfactory) I’m already missing Steam’s detailed launch time feature. I have no idea when this game will be available today. If this were Steam, I’d know exactly when.
The Steam Workshop is wonderful, I have to say. Don’t get me wrong; I’m happy to use Nexus/whomever for my mods, but the ease of use is just fantastic.
Not having that and other niceties won’t stop me from getting the occasional game from Epic, but they just won’t compete without similar features and prices when they’re non-exclusives.