Epic Games Store - 88% split goes to devs

Oh , they also changed the price to Metro Exodus, now it’s at a more acceptable 35€. Time to buy it.

Welp, I pre-ordered John Wick Hex. Cheaper than the ticket for John Wick 3, couldn’t not.

Check the Operencia thread, as some in there liked it.

I tried it for a bit using the Windows game store pass free trial thing, and each combat seemed to drag on too much for my liking.

*Oh, I recall now - you don’t start with many tools in the arsenal, and a few of the ones I had were poison-based. And almost everything early on was immune to it. So some of my characters stood around doing very little while others slowly chipped away at health pools, over and over. Few decisions. I didn’t much appreciate this type of design.

Hmmm seems VTM: Bloodlines 2 is now MIA from the EPIC store?
It was still for sale about an hour ago…

https://www.epicgames.com/store/en-US/product/vampire-the-masquerade-bloodlines-2/home

It seems they didn’t want to participate in the sale.

Paradox probably wanted to maintain price parity across stores.

Oxygen Not Included also removed from the sale now.

Some users in that thread were saying that Bloodlines 2 could be picked up for $5 in some regions. I could see why they didn’t want to participate, it really screws over people that pre-ordered from their own store or other platforms.

bummer, that is the one game I was going to maybe pick up on this sale when I got home

Epic is working on the impulse purchase angle. Launch a sale with deep discounts then start pulling games from the store every couple of hours.

Bonus points for pulling a whole publisher like Ubisoft. :-)

It seems like they didn’t tell the devs, or at least they didn’t tell the devs about the $10 credit on Epic. Devs are nervous about setting a much lower price precedent, for good reason.

I wonder if some of the preorders were pulled to avoid violating contracts with other platforms…

Indeed. Epic presumably thought them covering the sale difference would make it OK, but anyone part of the Steam Sale race to the bottom knows there are long term effects to doing deep discounts and who knows how long Epic is going to cover it.

They specifically said the devs were told in advance.

  1. Anyone who managed to buy the game at a discount - will receive it at a discount.
  2. The game will return to the store.
  3. We fully compensate the discount to the publisher, they do not lose money.
  4. The publisher was informed in advance about the sale mechanism and was aware of its conditions.

edit: or not! I was wrong.

Okay, regarding point 4.
I was sure that Paradox was aware of the sale mechanism. After a little investigation, it turned out that I was wrong.

Epic gonna epic, I guess.
In any case, $10 off of a new release isn’t so much. The problem I think some devs are seeing is the regional pricing. If a game is only $15 in some parts of the world, and then you subtract $10, you get the game only for $5…

But they should know how the regional pricing works at this point.

Sounds like a great deal!

I’m actually a bit surprised that Sergey, with all his Steam data, didn’t anticipate that some devs/pubs would not want their titles devalued right out of the gate.

Well, so glad I picked this up earlier today, seems like the price for Hades just raised to $14.99. WTF?!?

Supply and Demand obviously.

So far I picked up Hades, John Wick Hex, and Ashen (for $35, not too bad), debating on Heavy Rain and Beyond two Souls…

BTW, Ashen actually plays pretty well with controller, I like it so far.

Ugh, I was all ready for that to be my first purchase on the Epic store, but I guess it was too good to be true.