This is a great question! And a HUGE yes from me, I use cloud saves (if offered) and the screenshot tool/picture hosting feature for every game that I play, I have well over 11k screenshots. I also like to see what my Steam friends are playing, what they have bought recently, what they have wishlisted, and I usually all read their reviews.

Quite a few people on this forum (including Tom) were surprised when they lost all progress in War Z due to lack of cloud saves.

I totally get that perspective. For you, there’s very little difference in EGS and Steam and I totally get why that means there’s fundamentally little difference in which store you use. For you, it is just the 5-minute download you describe. I’m jealous if anything, because that means that EGS exclusivity doesn’t impact you in any negative way and you can just go about your hobby without any added irritation.

As for using Steam platform features on every game I play? No, I wouldn’t feel comfortable speaking in absolutes like that. There are games that don’t offer any mod support, for example. Workshop is irrelevant in that case. :) Steam does have other things like cloud saves, terrific controller support, and in-home streaming which I also have got a lot of mileage out of, to varying degrees.

Oh, man, that’s kind of hard to answer as it’s a little like trying to prove a negative. One game where I’m potentially affected is Rebel Galaxy Outlaw. That’s a game that I’ve been eager to see what the modding community comes up with, but with it being an EGS exclusive I know it work have Workshop. Is that a guarantee that it would have had Workshop support otherwise? No, but with plans to release the modding tools, I think it may have been fairly likely. Of course, Travis could still add it when it releases on Steam in a year. Who knows.

Nexus has their mods, as an FYI

Yeah, I can see how if this is a thing you do, Epic isn’t going to work for you. I’ve almost never heard this complaint about the EGS before, but yeah, that’s legit. As are the lack of user reviews, though I’m not sure that’s a net negative. (FYI, you can launch Epic games from Steam and still use Steam’s screenshot features.)

I can see how this would be irritating. I guess most of the games where I’ve use mods heavily (KSP, GTAV, Minecraft, Skyrim) mostly have mod hosting outside of Steam. (KSP has workshop support, but for spacecraft, not mods.) So I’m not even really affected much there. None of the games I’ve bought on Epic are really moddable type games (possible exception: Satisfactory, though Factorio has been on Steam for years without workshop support.) I mean I get that exclusives are a pain. I’m an Android owner and spent a few years grinding my teeth at the second-hand support for gaming on that platform over iDevices. There are a bunch of exclusives slated for Stadia of all things. There are probably games for XBox only that I’ll never get to play (though I can’t think of any.) Some really cool-sounding VR games I’d like to try, but don’t have the hardware for. I just, I don’t know. It’s a part of navigating the gaming retail landscape.

Yeah, it’s been awesome. I love that I have access to Eldritch Heritage. Too bad Familiars suck!

But I guess the point is, awesome steam games that support mods don’t always use the Steam Workshop.

Very true.

And that is perfectly fine. Some people are indifferent to exclusives or unbothered while for others it has a greater impact. Some people don’t really care about differences between Stores/Platforms/Ecosystems while others care or depend on specific features or even something like GOG’s absolutist policy on DRM.

The repetition in this thread is because some seem unwilling or unable to reach a “Let’s agree to disagree with mutual respect” position. I have no problems with the position of those that love or are indifferent to the Epic store. I may not agree with all their points but I find it perfectly valid for them to maintain them and even be excited about Epic. If all you want to do with gaming is have a client start an executable then get out of your way and you don’t use any other features that is great, more power to you.

It’s fine that some don’t agree with the criticisms of Epic or find it silly. Yet they seem unwilling to leave it with an agree-to-disagree stance. That would be more productive.

Completely agreed but this swings both ways. Some who don’t care for Epic continue to repeat criticisms and also refuse to agree-to-disagree.

Really? You can’t buy XCom 2 or Civilzation VI on any platform/storeftont other than Steam?

Oh, some fairly decent indie games in there. Wattam, Eternal Cylinder, Superliminal, Manifold Garden, I was interested in all of that.

Dave, you have to understand that monetary benefits only matter in a very narrowly defined set of constraints to cause outrage when it results in exclusivity. If Valve writes half your game for you, and the result is a game that can’t be sold on anything else, that’s OK. But if Epic gives you a check to use however you need for 6 or 12 months of exclusivity, that’s cheating.

Thus ensuring the survival of the Steam hegemony!

Moddb.

His name is a killing word?

That got a literal chuckle from me.

Well done :)

I’m ashamed to say that took me a moment, but good pull.

Crowd-funded RTS Iron Harvest has apparently rejected Epic’s bribe for exclusivity.

No one believes this, I don’t think even the whole Epic engine is half a game, but a small library definitely isn’t. Try harder.

Yeah, Steam’s making a killing on my purchasing of 5% of games there due to constant lower discounts elsewhere. Which is a big reason why people are fine with them.

Moddb is doing a thing that is actually close in functionality (manual updates, lol), but it’s not popular yet. It looks more finished than I thought, though. We can both hope it works out.

That was lovely. Tell me about the waters of your home world, Usul.

https://www.nexusmods.com/about/vortex/ has I have been meaning to check out.

@roguefrog what’s with the constant use of loaded language? It’s really a thing for you, isn’t it?