It took away my entire Friday night, but damn it, I’m finally caught up on this thread.
This thread.
I had planned on playing some Hitman 2.
Oh my god. I’m actually dizzy.
The most amazing thing is how civil it has become.

Not an ass in sight.

Yes, the kind that lowers quality and increases prices for end customers. Why should I welcome this type of competition?

If Epic had developed a useful, valuable platform first and then launched it, that might be a welcome competition.

In other news, Epic removed the time estimates from their roadmap.

My daughter and I have been playing GNOG. It’s published by Double Fine and seems to be (we are only on the 4th box) a series of visual and audio based puzzle boxes with really quirky graphics. We’ve been enjoying trying to puzzle out what to do for each box together.

image

If you have a child who enjoys puzzles and want something to play with them (and got the game free when it was offered), I’d recommend giving it a try.

I wasn’t even able to beast the first puzzle of GNOG :/

For those who read this thread for that kind of stuff - there is a sale going on right now on Epic store. Most Ubisoft titles are heavily discounted, and some others as well.

I am not surprised. It’s frankly very weird, obtuse and doesn’t tell you what you are trying to do. But it’s also charming and quirky.

Once we figured out the first one, we started getting an idea if what the game was expecting.

But we are still very stuck on the radio one.

Thanks for the heads up. Here is the link:

Can’t see other collections on sale.

That said, if you haven’t yet picked up Inside or Celeste, they are currently available for free.

oh - it wasnt collections, just a few select games that I saw.

Roadmap update, they are removing set dates/months for upcoming features since they seem to miss most of them.

That’s pretty much irrelevant since the question was who sets prices. GMG pricing and sales is pretty much evidence that publishers don’t set the price, storefronts do. What you assert above doesn’t change that fact.

That said, I’m not sure what you are trying to day. How would it not be tolerated by Value? I see sales of Ubisoft games on the Ubisoft app when they are not on sale on Steam. Those are not Steam keys. Seems pretty tolerated by Steam. In fact because they aren’t Steam keys, Steam has no say whatsoever.

.So I’m assuming that I am missing what you are trying to day because it doesn’t make much sense to me.

Steam does not police occasional sales on other marketplaces for games they stock, but they do expect similar discounts on those games to come to their store as well. They would take exception to being treated as a second class marketplace.

My original point was, that other marketplaces cannot expect to get away with the same presale discounting behavior GMG has built their business around. Valve is only willing to overlook being undercut by a competitor so long as the users are ultimately driven to their service by those sales. If games were just being sold at EGS, GOG, Origin or Uplay at a lower MSRP than they were listed for on Steam, those devs and publishers would soon find themselves without access to the Steam market at all.

I assume that you’ve got some evidence this time, unlike the previous times you’ve made similar claims?

If games were just being sold at EGS, GOG, Origin or Uplay at a lower MSRP than they were listed for on Steam, those devs and publishers would soon find themselves without access to the Steam market at all.

Ok. So just to be clear, this means that if you were shown cheaper base prices on one of the services you listed than on Steam, you’d admit being wrong and stop repeating this?

I suspect it’s the cd-key value that’s the rule, not the price itself. You’re allowed to sell for less if you’re taking less profit per sale.

Also, with the Steam-resellers, you lose the right to Steam refund.

First, we know what the policy is for Steam keys, and it’s clearly about end user prices.

Second, the claims that Brad keeps making are about non-Steam Keys. Given there is no proof about such a policy existing, and ample reason to believe it doesn’t exist, maybe we could establish the existence of the policy first before speculating about the exact details?

Anything Brad says is best taken with an entire salt mine.

Who says they are treated as a second class market place? I think the going assumption is that if GMG or other sites are selling at a discount, it is coming out of their margin, not that they are getting a better price from the developer/publisher. Steam has every right to want/demand the same cost that any other storefront gets, but they can’t control or have a say over what another storefronts sell games at.

Why not? Steam doesn’t and can’t control the prices elsewhere. What if Ubisoft decided to start selling their games for $50 instead of $60 as the MSRP. What is Steam going to do? That’s now the suggested price - is Steam going to tack on a Ubisoft surcharge? Are they going to forgo selling Ubisoft games?

You make a lot of assertions with very little evidence.

Steam allows sellers to set the price. Steam doesn’t choose the price based on a suggestion. If Ubisoft sold their games directly for $10 less than Ubisoft was selling them for on Steam, Valve would shut that down by demanding price parity or refusing to continue selling those games on their store. It’s not a difficult concept to grasp. Or do you believe the gaming community would simply not care about a perceived “Steam Tax”?

This is all pure fantasy on your part. This hasn’t happened yet, and there is no indication that it will ever happen. Ubisoft has had their own launcher for years now and has never hinted at anything like this. The gaming community won’t need to care about anything that is highly unlikely to ever happen. So this is totally irrelevant.

It hasn’t happened because Valve makes sure its partners don’t try to undercut them.