I’d love to see Valve’s statistics on what effect reviews actually have. Presumably they distribute enough games to assemble large enough cohorts of smaller games less boosted by press, marketing, etc.
dsmart
1607
All of that.
Also, us devs can flag them on the store page; but Steam moderators rarely do anything about it. The offending review will just remain as “flagged by the dev”, indicating that it wasn’t even reviewed. As I type this, I just checked. There are 7 wholly abusive “reviews” sitting on the store pages of my games marked as such; indicating that nobody at Steam even reviewed (the flags are removed when they are reviewed) them. The oldest one is from 2014.
I also mentioned in my thread this morning that there are lots of third-party companies that do this for other companies. All Valve has to do is hire them, setup some rules etc.
Valve is allergic to solutions that involve employing humans. It’s one of the primary reasons we could use a strong competitor to them.
Enidigm
1609
My only problem is the wisdom of the crowd tends to be the counterweight to review genericism. With the volume of games being released today it’s impossible to rely solely on professional reviewers.
Certain genres, or certain games, tend to quickly get passed over because, by chance, the kind of game isn’t congruent with the kind of games the majority of reviewers are interested in at the time. And if these reviewers review it at all, they tend to herd together and (it seems) the first couple big reviews set the pace for the rest. Reviewers also tend to take certain kinds of social criticism to heart, and the majority of reviewers today all seem of a similar place and type and disposition, and once something becomes “problematic” by whatever means, the 10 foot poles are quickly passed around.
In practice this has meant that most of the time in recent years, my opinion of particular games tends toward the Steam score rather than the Metacritic score. I’m far more likely to use the Steam score as a buying reference than any particular review.
The problem is that now that Steam scores have been politicized and weaponized, the scores in certain games or by certain developers can swing wildly as the suddenly not-so-wise crowd howls and throws poo.
Getting rid of scores at the storefront won’t eliminate crowd sourced reviewing, it will just cede that space to Amazon for games that are sold there. When I was buying a game for my niece and nephew on the Nintendo e-store, there were no reviews. No stars. Is it a good game? All the reviews online were the generic 7.5 kind. I guess close my eyes and swipe. While I appreciate consumer generated reviews are a pain to regulate (every review posted on a Nintendo site would have to be read and approved, and they’re just not going to do that), having no information wasn’t in any way an improvement.
Grifman
1610
Start paying me for my posts and I’ll tell you what I feel about it then :)
dsmart
1611
Right. But we already established that EGS isn’t actually going to solve that review problem either. They’re just going to ignore it altogether. lol!
dsmart
1612
I am quoting this in it’s entirety to show my support for such eloquent analysis. Nailed it.
Nesrie
1614
You say now like it’s a new thing. It’s really not. It’s been available and done for a long time. If players were solicited say at a certain hour mark to leave a review, you’re less likely to get a ton of reviews at once, outside maybe release dates or re-release dates or whatever the real release date is because of the EA and decade long alphas some of these games have.
Not every game has review bombing nor will they. The percentage of review bombing is low and no, it’s not always unfair. Some of these choices that were made led to very predictable results. For the negative reviews, they could be overwhelmed by just more reviews. Please note, again, I do not consider death threats a negative review… that’s a death threat and should be considered as one that happens to exist in a review.
This is pretty darn low. I am not saying everyone needs to write a novel with some sort of lengthy review to get rid of the rot in hell responses, but soliciting feedback, something a lot of other industries do, could help with just sheer numbers of responses. And to get quality reviews, maybe allow developers to assist with what a feedback form might look like. To leave a review right now, I have to what go to the Store Page, see the aggregate of the review responses… why? I don’t need to see what everyone else thinks. There is a good chance I already know the overall response due to professional reviews and articles but why not just ask if I am in the mood to write a quick review, and maybe in that review have a link to another form asking me to please submit support requests there and maybe have the review delayed until it’s addressed.
You’re not going to get rid of reviews as a way to get attention, without getting rid of reviews entirely which I still say is a symptom of the industry being afraid of their customers. You can, however, minimize it through tools.
I heard on a YouTube video that one additional negative of the EGS is no offline mode - an active connection is required to play games even once downloaded. Is this accurate? If so, consider it a damning nail in the coffin for me - I already skipped Hitman for similar reasons.
But that doesn’t make it OK, or explain why putting up with that needs to be the default expectation.
Its inaccurate at least for some games.
What you do (I swear this is not a joke) is put the command line " -EpicPortal" * in your shortcut for the app and it works offline forever.
Whether thats better or worse than Steam is somewhat up for discussion, I think its both. Bizarrely.
*this it turns out, is utter bullshit. I tested it and this only applies to Subnautica. So yes you need to be online to play the games you bought. Which is outrageously bad and a deal breaker.
Nesrie
1618
It’s also not unique to gaming. The other industries manage to handle it without deciding the answer is to stop getting feedback from their customers. You put up with it because supposedly you’d like to have and keep customers which means you engage them. Reviews are only one system of engagement. If they’re not using the other systems, time to look at those other systems, not just yank reviews.
I suspect that’s a lazy hack around them not having backend services available to the game and will go away once they do.
stusser
1621
I don’t see why. You can run lots of Steam games without Steam, typically single-player titles without Steamworks DRM.
The recent talk on reviews reads mostly like people talking past each other while oversimplifying what the other side said.
Very much in keeping with the general tenor of this thread, so carry on.
stusser
1623
It’s a microcosm of the internet as a whole.
Agreed. That was a great discussion about reviews and customer feedback and ways to make it better, approached from several different angles. It’s a shame the discussion is buried in a thread about the Epic Games Store. @tomchick, would it be too much work pluck it out into a different thread?
Can you link me to the post you’re talking about? It’s trivially easy to pull it and all its responses and put them in a new thread. My only reservations would be with messing up the thread it’s taken from. But, yeah, I’m always happy to preserve interesting discussions in an easier-to-find and easier-to-read thread.
-Tom