I am pretty sure Tencent is the only minority investor to hold 40%. :)
KevinC
1747
True, but it’s still inaccurate to say that Epic is owned by Tencent. Tencent – who I despise, I might add – holds a significant stake in the company, but they don’t own it. Yet.
Bluddy
1748
Yeah I don’t want to get into that discussion again. Tencent owns 40%, Tim owns 44.7%. Make of that what you will.
Personally I consider that to be a far closer connection to the Chinese government than just trying to get into China. If the Chinese government applies pressure (as the article suggests it has already begun to do), can Tim buy them out? Doubtful. Will he raise alarm bells, or will he comply, especially since the Chinese have become experts at slowly boiling the frog? I’m not sure. I do know I want nothing to do with Epic or Tencent. But let’s be clear – the Chinese government effectively owns 40% of Epic.
Brakara
1749
They also have two people on the board of directors. They may have a “minority” stake, but they for fuck’s sure have an influence, and why Tim Sweeney is trying to convince us otherwise is downright weird.
JonRowe
1750
Technically they do own Epic, 40% of it.
Oghier
1751
No one entity “owns” Epic, and it appears that none has a controlling interest. And while (almost) none of us here has an inside view of that particular company, many of us understand that a 40% shareholder can have an enormous amount of influence, if they choose to use it.
KevinC
1752
If Epic was owned by Tencent, they could do whatever they want. That’s different than having a large amount of influence, although the latter is a very bad thing as well.
I don’t like Tencent. I don’t trust them, the fact that they are a major investor in Epic makes me wary. But by making incorrect statements, it gives Epic and their defenders an avenue to derail any point being made by correctly saying that what was just said is untrue.
The amount of influence that Tencent is going to have with a 40% stake is bad enough. Focus on that and Tim Sweeney has a harder time weaseling out of the criticism.
Bluddy
1753
+1 non-existent like.
(BTW, can we all resort to responding with ‘+1 like’ until @tomchick activates the likes on this forum?)
Oghier
1754
That battle has been fought. You want us to litter every thread with +1 spam to try and force the issue? No, thanks.
Nesrie
1756
Yep. We had a whole thing about it. Decision was made.
stusser
1758
The Division 2 is a big game, I don’t know why they’d sell it anywhere other than their own store. Why go to the trouble of building UPlay and still put your games up elsewhere? Why pay even a 12% cut?
EPIC store prolly tossed them a few million up front?
Yeah, that was my first question as well. Seems odd to me. It’s almost like if Blizzard were going to sell Diablo 4 on EPIC. If Blizzard still made PC games.
That’s the obvious answer for sure, but I just can’t imagine the number that would have steered Ubisoft away from uPlay sales.
Unless they are thinking of decommissioning uPlay?
My personal opinion on that is they don’t trust their own output enough to make it exclusive to their own store. I think that’s the case for most big third party game companies.
stusser
1762
What do you mean by output, you mean they don’t have confidence The Division 2 will sell without the marketing from being in a third-party store?
I think he means how many folks will be trying to download it day one, but I’m not sure that’s the biggest issue with something like this - it will be server load trying to play, and I doubt that has much to do with the store front used to purchase the game. I could be off on his meaning, of course.
stusser
1764
It’s going to use UPlay anyway, all of Ubisoft’s games require it even when you buy on Steam.
Yeah, that’s true, which makes this even more strange. WTH.