Eve Online

  • random NPC combat
  • specific, dungeon-based NPC combat
  • fedex missions
  • PvP combat
  • piracy (holding up transports at gates, or simply blowing them up)
  • buying low, selling high (to NPCs and PCs alike)
  • smuggling runs (selling ammo from Empire to 0.0 space can be profitable at high risk)
  • ninja-mining (small-scale mining in someone else’s claimed territory with an escort of fighters, a bit different from a regular mining op)
  • research and production

Unfortunately it’s all very slow. I was lured in by the promise of all of this, but never found it to be interesting/fast-paced enough to stick around. And all the no-lifers will undercut you anyway, so a casual player can’t really hope to be competitive. YMMV.

Pardon me for going off on this tangent, but the fact that casuals can’t compete seems to be the case for all these types of games. It kinda sucks. :(

I don’t know that it sucks, but it helps keep me out of these games.

Same here. I tried it several months ago and stuck with it until I got my basic learning skills to level 5 - everyone said get those skills up first because it pays off in the long run. But by the time I did I just didn’t like what I was playing. At the noobian levels it’s pretty much a glorified screensaver you’re playing and I just don’t have the inclination to ‘stick with it’ until the game clicks with me or whatever. Too damn boring.

I tried it several months ago and stuck with it until I got my basic learning skills to level 5 - everyone said get those skills up first because it pays off in the long run. But by the time I did I just didn’t like what I was playing.

Yup exact same story for me.

Yeah its cool you can just click a skill and train it while you sleep but it gets old fast IMHO.

Many Q23’ers playing? I’m kinda tempted to try a free trial, if there is one.

I’ve coincidently spent a large chunk of today playing the trial…

Talk about a time sink. Endless fly to A, B, C, D pick up item, deliver item to G via E and F. Then fly back to A for next mission. I appreciate it’s early days and I’m but scratching the surface but combined with the real time skill learning (read you can’t use that new Frigate you just bought until you’ve spent 17 hours of real time learning that new piloting skill) this is just one monster time eater.

I dunno - I’m very wary of the endless grind that MMOs lean towards and don’t want to repeat the addiction that is or in my case was WoW. Still i was curious to see what Eve was about. I know I’m barely scratching the surface and it’s all very polished.

But most tellingly six hours in I have no sense of accomplishment (in six hours of Civ IV or GT Legends I know I’d have come away feeling like I’d achieved something), I’ve not had a single “woah look at that” moment a la WoW, and the thing just seems to play like a glorified screensaver with no visceral involvement. Frankly I think I’d be better of with a copy of X3 (bugs and lame videos aside).

I played the game when it was first released. The novelty wore off for me after about 3 months. It’s a beautiful game but its essentially work. You mine mindlessly for hours on end, get a good ship and go PVP. But huge guilds will block entire sectors. Found it to monotonous in the end.

Possibly things have improved since then…

Edit: I would be curious to see what the OP thinks of the game after 3 months. IMO any game where you can leave your ship mining for hours on end (12+ hours reguarly) tells me the game is not fun. But each to their own.