EVE Online's economic changes may cost its scum and villainy

Let’s be honest here. Eve is primarily a super toxic game for people that are super no life obsessed with it. It is also an old game and one of the most spreadsheet games i’ve ever played. It is never going to appeal to mainstream audiences no matter what they do.

I understand why UO took the steps they did as they had a chance to grow by slightly alienating a very small amount of their playerbase. The same is not true with eve. Maybe they could have changed it if they did this five years ago, but not now. It seems like they are alienating their core, super loyal player base for potential gains that are non existent.