Ok while I am waiting for Shadobane to install anyone here played EVE? The game looks realy nice, and the interviews I have read/seen today fills me with some hope since the inspiration for the game was Elite. And its got that sort of moody Blade Runner look and feel.
I was going to get this one. But you’d best check out the official message boards first. Deafening whines about bugs and broken features (like insurance, pretty essential I’d have thought). Really sounds like it needs a few more months in the oven.
I played in the beta not long before launch. I mean I TRIED to play in the beta. I couldn’t do much, because the game kept crashing all the time. I managed to mine one full hold from a starter asteroid field in several hours and half a dozen crashes over a week or two, and finally I gave up. Obviously, it must be working for someone though; perhaps it is more stable now at launch.
From the boards, it seems that this is a heavy group vs. group game which just about requires you to be a corporation (guild) member to get anything done, but I really don’t have enough play time to have any personal feel for it. I also hear that it takes forever to get from point A to point B in this game; that was one of my worst grievances with Earth & Beyond, but it seems it might be even worse in EVE. The game is reasonably pretty, but then, there is very little “landscape” and similar features in the game that use up art resources, so why not make the backgrounds pretty… There may well be complex and satisfying gameplay in this world once you get past the early stages, but the early stages didn’t impress me, and that’s all I have to go on.
EVE is shite. A pretty but empy universe. I was in the beta for a while, and MAN was I bored. I can’t stand point and click space games. If I wanted point and click, I’d play Everquest. There’s really no “skill” to EVE other than who can click their target first. This is why I stick with Jumpgate. Both EVE and E&B were great dissapointments to me.
Well, I really liked the first 50 levels of E&B as a human enforcer. Combat is fun with missiles (kind of sucks with beams and guns, especially at low level), and the NPCs and their quests were kind of interesting. The “deep” or “hidden” game seemed like it would be interesting too: someone put a great deal of work into underlying plot and story, as well as various hidden mystery elements that could actually affect gameplay as players figured them out.
However, post level 50, since the content and quests just vanish, it is just a leveling treadmill of the most tedious kind. I got up to level 80 or so with my primary character before giving up. The E&B team was just unable to provide enough content per patch to keep me interested, and when EA disbanded Westwood, I took that as a signal to cancel my subscription.
If the game is still around in another year, I might reup though, just to check out what has changed.
If anything, it’s more like a PBEM game. There’s no experience, for example – you can just choose “go up a level” on any of your skills for no cost. But, it takes a certain amount of real time. So you’re setting up stuff on your character, and checking back in from time to time.
Other things require a bit more direct attention, obviously, but it really strikes me with that PBEM feel of doing things a bit at a time, then turning my attention elsehwere.
Recipe for big success? Probably not. It is nice graphically, and a few of us here are kind of getting into it that crazy way that it has.
Let’s see… on one of my last sessions with EVE before the beta expired, I joined a bunch of fellow corporation employees out at the local minefield. We’d each find a good asteroid and park near it, lock it up, and hit the mining laser button. I would have basically nothing to do for a few minutes, until the hold of my ship filled up. At the end of this process, I’d jettison the canister full of ore for our freighter pilot to collect and hit the mining laser button again. Lather, rinse, repeat.
Now that’s entertainment. :? When I’m playing a game, I actually want to be doing something. I thought that doing Xipe runs in E&B was tedious, but EVE takes bland, repetitive activity to bold new extremes. :P
I played through the beta of EVE for a while and found it INCREDIBLY dull. The point-and-click, point-and-mine, point-and-kill/die gameplay really doesn’t appeal to me. As I’ve stated, I prefer jumpgate for its “skill-based” play, in which one doesn’t just click a target, you need to know how to actually “fly” your spacecraft. I say keep away from EVE and try something else.
There are about 10-12 of us now at ES that are playing. We have a “mastermind” of our corp who is into it pretty hardcore, but he has a big-ass mining ship and the rest of us fly patrols for him.
The persistent economy is the coolest thing about the game, no doubt.
The last paragraph in particular pretty much sums up what EVE is all about. Don’t read it first, read it last. But when you get to it, make a mental note that you’re really reading the meat of the argument there. Then make up your mind whether EVE is for you or not.
Personally, I found my few weeks of EVE to be my most interesting and involving MMORPG experience ever. But that’s because I completely got into the whole corporate drama thing. After I resigned my position as an officer of the corp and went solo, the experience went straight downhill, however.
There’s almost no reason to participate unless you’re part of a corporation. This isn’t due to any failing of the design. Theoretically, a solo player should be kept plenty engaged with trade, agents, pirate hunting, courier missions, bounty collection, and so forth. The problem is that most of this hasn’t been folded into the game in any meaningful way yet.
Right now, Eve is an empty shelf with lots of space for cool stuff to go. If only CCP would get around to putting that cool stuff in.
EVE is pretty far out on both the “broken” curve and the “innovation” curve. So your stomach for the former plotted vs interest in the latter probably determines whether or not you’re interested.
I definitely agree on the corp thing.
If QT3ers here are interested in checking out EVE, look me up online… my chars are “Teknos” and “Dreads”, and the corp HQ of The Weathermen is in Jurlesel in Everyshore Ocean.
Ouch. Early in the E&B beta it was actually fun to explore and mine as a JE, once you found the good runs and had to avoid some of the higher level “monsters” but you got decent loot for your effort. Later on, most just seemed boring and time consuming.
I played in the EVE beta for all of about 30 minutes total I think. It was pretty but about 30 minutes into the tutorial it had some crashing/ graphics corruption bug with the combat. It didnt seem worth it to uninstall (manually too…) and try it again. Character creation was fun though.