Every table is too small for Ottoman Sunset, one of Victory Point's best solo boardgames

Corrections:
"Peter’s [sic] Weir’s Gallipoli"
"It’s designed that [way] so that you’ll usually fight to a draw"
"are put [to] the test"
"The Sinai, for instance, is [a] track"

My 2nd edition copy of this game uses the word "genocide" on card 9 "Armenian Volunteer Units" and card 15 "Armenian Massacres".

I’ve been playing the heck out of this, and it totally holds up! Which is quite the feat considering it’s nearly ten years old and it’s using the long-in-the-tooth “states of siege” engine that’s been iterated nine ways to Sunday. But I still like so much of what Darin Leviloff did with this design, and especially how he managed to leverage so much historical specificity in such a short, sleek, and snappy game.

In fact, I was playing so much that I decided I might take a look at the variants. And boy did I take a look at the variants:

Talk about down in the weeds! I don’t expect anyone here to understand a word of any of that. :)

But I’ve been enjoying Ottoman Sunset so much that I decided to see what Leviloff has been up to lately, which is how I discovered he retained the rights to his designs after Victory Point shuttered. Since then, Worthington Games has reprinted one of his earlier designs! So, sure enough, I had to have this:

Which means I’m packing up Ottoman Sunset for now and instead of moving on to Hapsburg Eclipse – which I consider minor Leviloff, probably for lack of the necessary context and playtime to appreciate it – I’m going to crack the shrinkwrap on the dawn of the Soviet Union. Astronomical events haven’t been used in titles this well since Romero’s zombie movies!

And by the way…

Belated hat tip for the recommendation, Mr. Qaad7hxLEU!

Please follow up on how soviet dawn is. I really enjoyed ottoman sunset. Although I’m now bummed again about the end of VPG.

Awful. :( I’m doing something I’ve almost never done: returning it to the retailer.

The rules are an absolute sham, and they seem to be for an earlier iteration of the game. The text and images don’t match the actual components. In fact, I think the cards, the rules book, and the board itself are all from separate iterations of the game. And as for the design itself, it’s a pared down and mostly personality-free iteration on states of siege. I have no idea what Worthington Games was thinking, but I really should have done my homework on this one before buying it. But at least it looks like I’m getting my money back.

Thanks for asking, @wahoo, since I was just coming here to post about it.