Seems like we’ve been using the original game thread for news on this, so let’s get a proper thread going here.
A satirical spy-fi lair builder where YOU are the criminal mastermind! Construct your base, train your minions, defend your operations from the Forces of Justice, and achieve global domination!
Man I really enjoyed the premise of the first one. It always wound up feeling like there were parts that needed to be a bit fleshed out, but it’s such a fun idea. I’m eagerly awaiting the sequel.
Evil Genius was good. There was a flash game on kongregate which took the premise and did it better (I think it was Mastermind:World Conqueror). The henchmen and minions mattered more, and I think there were different places for your base (but I could be misremembering)
I’m interested in EG2, but will probably wait until I read some reviews. I picked up EG1 again when it was free, but it was less great than I remembered, and I’m pretty sure I had conflated my memory with the web game.
I also had that experience. There’s a lot of “almost” with it, though. The base building is pretty solid – although I seem to recall it needing “more” – but the “bigger” game, the world-level stuff, is pretty shallow.
What I’ve seen of the sequel (which does NOT yet include that ten-minute video) intrigues me.
One of my gripes was that the traps were more dangerous to your own minions than to the enemy. I ended up just using nothing but high grade locked doors.
Yeah, I had the same feeling about traps. I used them anyway because, I mean, evil. I enjoyed the original a lot but it didn’t quite all click together. Very much looking forward to the sequel.
Think I’m down for this. I loved DK back in the day and I tried some of the newer types and enjoyed them, never played EG1. They should include a VR mode, this is a perfect type of game for hand control.
Oh! I haven’t watched this yet, but my only real concern here so far was it seemed like it was 4 campaign/story modes and then we’d be waiting for word on a Sandbox mode - I only thought that because it seems to be the normal path for a lot of games like this. I was okay with that, but this is really cool, I can’t wait to see how it works mechanically.
EDIT: Well, that was like 49 seconds long and half of it was an announcement that the game can be pre-ordered now. Not a lot of info there, really, but hey, Sandbox mode!
Yep, over the last 24 hours lots of streamers put preview gameplay videos up, for example:
Looks promising. My (by now quite vague) memories of the original were that it was a cool idea and cool style but lacked depth, but there’s certainly no shortage of features on display here.
Still on the fence, didn’t play the first one so I don’t have much background to go off of other than these time compressed 1 hour plays. Which is why I guess I’m still sitting on the fence, haha.
I have replayed the original recently, still fun. Can’t do it now because of resolution issues I didn’t want to deal with. Looking forward to this. If there is one flaw it was that somehow non-fatal traps were superior to deadly traps that killed people.
I am gonna buy it of course, but an evil genius creator or ability customizer feels like a big miss for a management game. I know it wasnt in the original, but its 2021 ffs. I dont want to play 4 lame pre written cartoon baddies, I want to be my own baddy :)