So what is everyone using as far as (optimal, assuming your best people are not injured) battle setup?
In my first game i was using 3 soldiers, 1 ranger, 1 doctor, 1 scout.
I started a new game though because in my first game, i let the game recommend me a party because i didn’t know what was going on. That left me with half my party hating whatever i did.
In my new game i think i might try 2 soldiers (halberd), 1 ranger (gun), 1 doctor (bow), 2 scout (sword/shield).
I prefer sword/shield to halberd for my meleers. I want them to have some staying power and i’ve liked being able to block attacks.
I prefer gun to bow, but i haven’t really tested it. I think gun does more damage but is less accurate, but not sure.
I think this game favors meleee a lot personally, which probably makes sense with the time period. Yes, you can do some serious damage with range, but if you can’t hold the melee line, your ranged is about as useful as an expedition with no rations. It is for this reason, i can’t really justify more than one ranger. The doctor also adds a little ranged damage, although my doctors miss ALL OF THE TIME. If healing wasn’t so nice, i would never take them to battle. Basically, everything is to support my melee line who do the bulk of the damage.
I am somewhat tempted to try out a scholar. Their debilitating effects sound interesting. HOWEVER, i don’t think the number of troops you can control and the survival time of units are high enough to justify such low debuff numbers.
I like soldiers. They are heavily armored and do good melee damage. I don’t think their ranged is that great though and i would give it up in a second if i could get more melee power. This is my hopeful idea in trading a soldier for a scout. I hope it will make me more mobile and deadly. I hope that i will be able to have my scouts flank the enemy more. Scouts do have worse armor though i think, which is something i worry about. Soldier abilities are also more my thing. Scouts seem to get abilities to flank and soldiers seem to get more front line meleer abilities like the wonderful stun.
oh and i just fought my first battle where the enemy had a doctor. Now i know how the enemy must feel with me healing my own soldiers up all of the time. Thankfully most of the enemies (natives) i’ve seen don’t have one. I hope for my sake that doesn’t change, but i bet it does.
It does make me kind of sad to see this game doesn’t seem that popular. I am not the hugest fan of turn based strategy (although i did buy shadowrun returns!), mostly preferring real time. However, i love the combat in this game and really like it in general.
Also, i just remember i got some kickstarter heirloom item. Need to go check that out. You must install this file prior to starting a game to get the item by the way.