@Charlatan:

  1. Rifleman covers every ballistic or laser semi-auto rifle and shotgun. I’m not sure about plasma since I never use them but I think they’re radiation weapons? If not, they fall under Rifleman too, provided they have a semi-auto receiver and a a rifle stock.

  2. It means the enemy is 10+ levels relative to yours. You can still kill them, there are no stat suppression mechanics that would prevent you this.

  3. More quests. You can safely join the first time you come across them.

  4. Not sure. I’ve checked a few sites dozens of times but they’ve never turned cleared. Ranger Cabin is one of those and wiki is sparse with info.

  5. If you mean the main quest, that’s pretty much it. I’ve only triggered it upon my second return to that location, it didn’t show up the first time I entered.

  6. It eventually drains. Protip - if you get a graphics glitch, make a save while standing inside the bugged texture then load a game, this will fix it (at least on PC it does).

  7. No clue, stuck on the same spot.

  8. Not really, they’re just running a scam.

Mild Vault 81 Spoiler

In Vault 81, make sure to help the little girl. Then, go back and see if anything else is up. You’ll know when you hit the primary quest for that area – it’s not trivial.

Really pleased, I did a random school and picked up 2 great weapons.

First is a 2 shot shotgun that does 147 damage, the second was an irradiated rifle that does 48 damage + 50 additional radiation damage making it pretty powerful.

Also picked up the Alien Pistol which seems decent but lack of ammo will probably an issue.

Thanks for the tips everyone, appreciate it! It seems I have to revisit a few places.

Finished the game.

seems spoilery

I wanted to help railroad, but they rejected me. I did not wanted to help BoS, because I think they are only another version of Caesar fascism, and I like technology. I don’t think technology is evil, only people that misuse it.

So the final decision was more of…

Who has the cleaner bases? the institute sleep in clean beds, wash their hands and paint the walls. Somebody has to stop BoS, so the Institute must follow that role. Maybe the Institute is evil, but maybe somebody can change it from the inside.

This made me think about something. Institutions are not really evil, is what people do with them.

Theres no right choices in fallout 4, only a variety of wrong ones, I took the one that had people sleeping in clean beds.

No black or white, just all grey choices: Fallout 4 best RPG ever?

Anyone used radiation weapons enough to give a breakdown of 'em? I found what looks like a fantastic legendary pistol that does 10 cryo, freezes on crit, and 220 radiation damage (largely thanks to this character going nuclear physicist build, and still one rank to go so that should hit about 300 damage once I get there). Also, I’d pay $1 for a character stash to transfer this to my gunslinger character, oh well. All the legendaries seem to work like that, finding leather armor on your tank and rifles on your melee guy.

Anyway, it seems like an obscene amount of damage for a pistol, so I’m assuming radiation damage has some drawbacks. It almost certainly won’t affect ghouls or glowing creatures, but are there any other downsides to it?

I had the same worry about radiation damage so I avoided it. My current “Crippling Shielded Gauss Rifle” does 403 damage per shot + 50% extra limb damage and I don’t think it has any real downsides except for a slight ammunition scarcity. If you can hit the head, it basically one-shots everything but the toughest of baddies at this point. (no doubt the rifle perk armor penetration doing a lot of the work)

Spoilers*

There are spoilers above, you should post this in the Fallout 4 story/spoiler discussion thread. And fix this post.

Anyway, it seems like an obscene amount of damage for a pistol, so I’m assuming radiation damage has some drawbacks. It almost certainly won’t affect ghouls or glowing creatures, but are there any other downsides to it?

The main drawback is just that it only affects humans and dogs, pretty much. I believe that ghouls, supermutants, and wasteland creatures are immune (Maybe not the wasteland creatures?)

Aren’t robots and synths immune too?

Assuming that is the case, that is basically 90% of the hard enemies you fight from what i’ve seen.

Thanks, fixed!.

You guys quoting Teiman’s spoilers need to fix your posts too!

I can’t believe it. Yesterday I had to take some Mentats to pass an INT (!!!) check. Take that, Obsidian!

Ya, them too.

And yeah, radiation weapons are strong against basically raiders, which are generally pretty soft targets anyway. All the really hard enemies tend to be immune.

In other news, I found a “Violent Hunting rifle” which I was able to turn into a sniper that does 130 damage per shot which is nice.

Bah, that is a lot of immune enemies then. Maybe I’ll bring it along just to goof around with it vs raiders and the like at least.

That always amuse me.

I’m pretty sure the old lady Mother something for other is completely gone from my game. Haven’t seen her in years. Even if I ring the bell in my town.

Also Preston doesn’t want to join me anymore. He still gives me quests, and thinks I’m the best person in the world, but he won’t join me as a companion. :/

No.

spoiled in case somebody consider this spoley

The institute is the white option. Brotherhood is dark/brown.

People often forget that science is more art than science.

Out of character comment: I am not truly happy to how the game resolve the whole thing. I trough that was poorly done. I was kind of forced to cmmit for the Institute, a faction that I don’t fully endorse or believe.