Murbella
2956
While defending my settlement from a minor attack, i tried to melee and the game threw a grenade. The grenade exploded making everyone in my settlement hostile.
I’ve done that. And also blown myself up too. The worst is when you do it right after you’re done sorting a whole bunch of inventory. The one thing that you definitely do not want to do again.
And I don’t get the PC vs console bend on this decision PantsVZ. I’m playing on console, where it’s just as bad, because it’s the same issue of a single button being used for two purposes.
On the console it’s a design decision based on a limited amount of controller buttons. The PC has no such limitation.
True, but playing on the controller is an option on the PC too. And nearly every other console game gets by without doubling up on the grenade button (except Wolfenstein) in the past 14 years since Halo. There were plenty of solutions other than doubling up on the grenade button.
The console angle is that the gamepad has fewer buttons so games frequently need to make a single button do double duty to make the UI work. I have a hard time not believing the decision to make one button do both melee and grenade was not influenced by limitations of the gamepad.
Playing on the console with a mouse/keyboard is an option too though.
So yes, i feel this is firmly a problem that originated from a desire to focus on consoles. Whether they could have made a better console control scheme or or not is a different issue.
Is it? Like Rock8man said, there are plenty of games with shooting, grenades, and melee on the same controller and they’ve managed to not put grenades and melee on the same input.
Hey at least we get 12 hot keys.
DeepT
2964
BTW mini guns are horrible weapons. I mean regular ones, not the flaming or explosive variety. Against soft targets they are oK. Against anything else, like this glowing one ghoul which took almost 1500 rounds to bring down, it was worthless. There goes my mini gun build idea.
The flamer is the worst heavy weapon, by far. I got one with +50% damage to humans, great, isn’t it? So I upgraded the components, I started using against gunners or raiders and it suuuucked. What a low dps!
I was toying with a dumb Melee/Heavy weapon build so that’s a bummer. Did you have commando maxed out. I was hoping that staggering effect would be good?
The question i always have with heavy weapons is how are you going to feed them?
And how is putting points in to commando and heavy gunner going to give you more than going down endurance?
You aren’t going to have the points to up your perception, so you will be manually aiming. You likely won’t be making many sniper shots at long range either. Blitz allows you to teleport around at short ranges. In what situations are you going to prefer the minigun to the melee weapon?
I personally feel with melee you either need to go all the way or don’t bother. A melee build with high str/agi/luck and decent end is very effective (if albeit do or die). I imagine Gun Fu would be a very nice addition to melee given how you tend to ping pong between targets with blitz.
Good questions. My concern with a Melee build (beside I’m not really good at playing them is) is dealing with late game mobs. I was thinking that gunner/commando/with steady aim, would make a pretty stong character at medium ranges to soften up the opponents before getting in melee.
I really wasn’t planning on puttin a lot of points in Agility certainly not enough to get blitz. However, I can see that high AGI melee with blitz and moving target could be quite a powerful combo.
In my first play through I focused on rifles pretty much, depending a lot for the second half on a .45 combat rifle and a modded up laser rifle, as well as a tricked out .50 cal sniper job with a suppressor. But it was pretty much the same sort of build I always play, so I want to try something different for round two. Either lots of auto weapons, a pistolero, or a melee bruiser (“Mongo only pawn in game of life.”)
ShivaX
2970
High Luck Pistol is fairly insane.
I can’t see playing melee without blitz.
With blitz you basically run in to a group, go to vats and then one hit kill them all, teleporting to each one. The whole time you are stationary (rooted, -dmg while standing items).
The problem is that you’re spending at least 8 points on something that will only benefit you for a minor amount of damage in most battles. If a feral ghoul is charging you, how many shots are you going to get off and is it worth shooting instead of charging in to melee? if a super mutant with a gun is shooting you, he isnt going to close the distance so you either need to shoot him to death or close the distance yourself.
My biggest problem with melee is i didn’t find it that interesting. You can’t target specific body parts. There are very few weapons to choose from. Unlike guns, you only pick one weapon to use and then use it 100% of the time. The melee weapons don’t tend to have interesting upgrades and they don’t have many upgrade period.
I also find the combat uninteresting. Run up to the enemy, go to vats, teleport one hit them. Repeat.
I think most people will have more fun being rifleman, or barring that, gunslinger or commando. Bethesda simply spent more effort on those (in that order).
My only problem with the build it is that the best pistol for it is given as a quest reward so early in the main quest line. Unless there’s a better one somewhere down the line, I never found anything nearly that good, at least for heavy targets. I did keep a 10mm for the easy stuff. Going another 30-40 levels without a weapon upgrade (perhaps barring random luck with a legendary drop) seems boring as heck.
PantsVZ
2973
I haven’t tried using a controller for this though I own an Xbox 360 controller I think it is. Barely ever used the thing except for playing old emulated Amiga games. So yeah, the controls may be horrendous with a controller as well, I wouldn’t know. All I know is that they’re bad with a K+M setup.
What really gets to me is that I’ve put at least 60 hours into it, I’ve completed the main quest and I have only a few side quests options left and I STILL mess up the controls from time to time.(ESC or TAB for instance) I just don’t remember that ever happening before.
PantsVZ
2974
I went with the Rifle perks. Finding my first combat rifle is one of those great gaming moments that will stay with me for a long time.
Murbella
2975
From what i’ve seen, the best weapon for rifle is the double damage combat rifle you buy from a vendor pretty early in the game. Sometimes you’ll use Gauss rifle, but it is more situational. I have a double damage combat shotgun too, but that is also very situational.
I actually haven’t gotten a decent plasma rifle yet though.