Completely agree with all of that. Just don’t think the issues with the radiant quests - and there are issues - means someone needs to be ‘fired’.
I’d rather they fire the people who did the minuteman quests personally. Or at least the person who thought it would be a good idea to have them repeat.
Guess whose wife just got him a Christmas RPG :)
Lucky you! I hope you find the game as fun as I have!
RichVR
3420
Same here. Everytime I come to this thread I wonder if some of the people are playing the same game as me. To each their own I guess. I suppose that I’m just an average gamer and not a designer or reviewer. I’m just really having fun. Sorry. ;)
Aleck
3421
Your comment brings to mind a paraphrase of the recurring line from I’m Gonna Get You Sucka: “How do they go to the bathroom in all that?”
Get. Out.[/QUOTE]
So are the new run-and-gun mechanics of Fallout 4 any better than the previous titles? Is there really any point to VATS any more?
ShivaX
3423
It’s the only way you’ll ever crit anything.
Also most melee enemies effectively teleport around, so it’s good for actually hitting the damned things.
Also, also, it really annoys me that Chrome doesn’t think teleport is a fucking word. I spelled it correctly motherfucker.
Neither it does. What a dumb browser. Try the British spelling - tellepourt.
Vats is basically what Bethesda points to when someone accuses their game of being skyrim with guns.
This is if anything even more true after the changes to progression.
Oghier
3426
The run-and-gun shooter mechanics are much improved over FO3. However, I still use VATS for tough fights, particularly when swarmed by fast-moving foes.
Fallout 4 is a great game, it’s just not a very good Fallout game.
KevinC
3428
I have this problem with Chrome’s dictionary once every other day, it seems like. I use some fairly common word and it doesn’t like it. Today, it was “relatable”. Really? You know what I do when I need to double check the spelling? I GOOGLE IT, CHROME! YOU MIGHT THINK ABOUT TRYING THAT. I should probably post this in the Nerd Rage thread because does it ever push my buttons.
This is a fair statement, though I am not sure that 1) I agree with it, and 2) everyone agrees on what, exactly, makes a game a Fallout game, before we can even argue about what makes it a good Fallout game. I think there are a lot of differing criteria that different people hold to, all of which make perfect sense for the people doing the believing.
For me, Fallout is all about being a combat-focused exploration of a post-apocalyptic landscape with lots of guns and things to shoot. I found the fictional context (faux-fifties alternative history WWIII) interesting enough in the first game, but disposable after that. I did appreciate the very flexible structure of 2, where you could, of all the games in the series, really pick an ethical direction and go with it, but in the end it was still all about the boomsticks and critters, and the stuff you got from combining the two. For others, I realize Fallout is something radically different, which I can understand.
They’re all just Gamma World clones! I enjoy Fallout 4 more than I enjoyed Fallout 1 when I played it 15 years ago, so maybe the first Fallout is the one that isn’t a very good Fallout game. :P
^^ Tongue in cheek
For my second run through I’m playing as an anti-vaxer soccer mom. I put most of my points into charisma and luck and left 1 point in intelligence so I could maximize “idiot savant”. She doesn’t trust stimpaks or Radaway and only uses natural cures to restore HP. It’s been rough going. At one point, 75% of her health was taken away by radiation poisoning before I finally decided to see a doctor. Since she’s not very bright she has no clue on how to mod weapons. This makes looting more interesting since I thought modding kind of ruins the importance of most loot. She’s also developed a drinking problem and Codsworth isn’t happy with her dependence on chems either.
I got to play in exactly one Gamma World campaign, and not for long. But I have fond memories of it.
ElGuapo
3433
I straight up love this game. Ordering your squad (I’ve traveled with a squad of 6 before), artillery support, base building, base defense… dynamic quests, great scenery. To top it all off, the most complex and robust game AI ever created. My GOTY for sure.
Which game are you talking about?
How do you have a squad of 6?
Artillery support is terrible. Unless you really go crazy building the structures, you wont be able to use it most of the time. You also can’t use it for close support (IE defending a base in the three times you get attacked by an actual assault in a 120 hour play through).
There is no base defense. I’ve been attacked once in COUNTLESS hours. I don’t count a raider spawning in the middle of my 20 person outpost as an attack and that is what happens 99% of the time when the siren goes off. The single time my primary base was attacked was actually a really cool event. For ten minutes i actually felt my choices in building actual defenses actually mattered. 90% of the time i’ve used it it has been because of the poor choice in having the grenade key be the melee button and the buggy nature of this dual use button (randomly grenade will activate even when the melee button is just pressed briefly).
The AI in this game, particularly the companion AI, is also terrible. Try playing without lockpicking but using a companion to take care of it. I spent 15 minutes trying to nudge my companion up to a safe because the AI couldn’t figure out how to get there. It was not a one time occurrence.
I’ve accepted long ago that this was an elder scrolls games first and a fallout game second. I don’t think you can enjoy the bethesda fallouts unless you do this.