Murabella, this may be one of those emergent gameplay things. I’ve probably defended every base at this point, maybe 20 attacks? It’s fun to see your turrets start shooting things running at you out of the dark. Kind of like that scene in Aliens with the auto turrets counting down their ammo. One time I fast traveled to a base defense facing almost instant death by duel super mutant miniguns on arrival. I had to reload and start near my settlement, flanking the enemy. Another time my main bedroom in Sanctuary got hit by a grenade. It’s kind of a low walled platform without a roof so my collection of memorabilia (like 6 Deathclaw hands) got blown all over the place. I’m still finding stuff in the weeds.

As for companions they are a joy for me. I like equipping them with different clothes and weapons. One guy I put in a suit and bowler hat with an old timey submachine gun with the barrel clip. Also no problems with hacking terminals or opening safes. My favorite thing is to build everyone a bar and bell so I go to a big settlement and have all my companions gather round. They start talking to me like its a party.

I got a big travelling party by sending 4 settlers to another outpost right as a Provisioner was leaving. With String along that’s a party of six. One of them actually seemed to die on the way somehow. Another one went hostile and we had to put her down. This game feels like first person X-COM to me. It’s just marvelous.

There is no base defense. I’ve been attacked once in COUNTLESS hours.

My settlements are attacked constantly at this point, although I also have a ton of them.

I also believe that it is related to the defense reading for the settlement, as the ones that get attacked tend to be the ones with fairly low defense ratings. The ones with high ratings don’t tend to get attacked, which is fine, since if they did the wall of rocket fire coming from the turrets would pretty much obliterate anything.

Probably the most intense defense was one where the settlement got swarmed by maybe 100 ghouls, at night, in one of the heavily wooded settlements.

Base defense- they only attack if your food is higher than your defense, or something like that. So if you build defense like fort knox they never attack.

Artillery–um…works great for me.

AI is not terrible, it is occasionally wonky, but pathfinding around multiple objects is a pain in the ass the way current pathfinding engines are made. Yes if you push to the edges of it’s capabilities–like not lock picking yourself- it will not work well. Welcome to games.
Combat wise it is actually really good, and sometimes totally badass. I’m actually surprised on how rare the AI gets hung up considering how much weird terrain there is in the game.

A constant conversation in the Otherside office is RPG’s for non-twitch vs. Twitch players.
Honestly, VATS comes up all the time. It is a great way to cater to both play styles. I think it should be in more RPGs honestly.

True for you, perhaps. Not for everyone. I’ve enjoyed all 3 Bethesda Fallout games as Fallout games.

Ok, what am I doing wrong? I’ve got several water purifiers set up but I don’t see any water showing up in my workbench. I thought if you set them up the purified water shows up automatically in the workbench but it’s not working like that for me. Am I missing something? It’s been several days and none have been added to my workbench :(

Are they powered?

I had the same issue and mine were definitely powered. I stopped caring before I really dug into the whys and wherefores, though.

I’ve only set one up so far, in the river in Sanctuary, and it seems to work just fine.

Getting stuff automatically harvested seems buggy.

Any word on what the planned dlc might be and possible release dates?

I have 5 purifiers in Sanctuary and they probably produce I’d say 10 waters every time I stop back. I have no idea how long, let’s call it 5 game days. So two waters per 5 purifiers per day? Rough guess. If you only have one it’s gonna be a while.

Yep, power requirements are green in workshop mode and they show as powered in the settlement numbers for water.

I built four of the second largest so I should be getting 80 water, but I’m not :(

Is worth noting that the number produced in the settlement stats didn’t directly correlate to some amount produced in the settlement inventory, I don’t believe. Or rather, it takes a while for that much to actually be produced. It’s not like it produces 80 every day.

I haven’t explored the settlement mechanic very far. So I might be wrong, but are your settlers consuming all of the water? I mean, are there a lot of them? I only have a single water production device and it’s just enough for my settlers to not bitch. I’ve never gotten extra water, nor does it matter to me. My settlement has 4 people. And that’s all that I care to have. And three turrets. It has never been attacked.

Also, and maybe I misunderstood the information I saw (I think it was in game, either a loading screen tip or in the help screens about settlements), doesn’t food and water get shared among settlements that you have supply lines to? I’m pretty sure I have settlements with 15+ people and only a single water pump that never complain about not having water–I assumed that meant that surplus water from other settlements was being sent there. Surely that would reduce the amount that’s being created in the workshop?

I’ve noticed power can be buggy and the circuit doesn’t seem to flow right. Sometimes I have to store and then place a light to get it to work again. First, I would check all your power lines and make sure there aren’t any in red. Then I would store and then replace everything connected including the power lines. Reading the Fallout settlements subreddit there seem to be multiple posts on missing water, all with different resolutions. Some say remove anything stored in aid in the workshop, leave and come back a day later. Others say leave your settlement before you fast travel and give it a few days. I know the remove water resolution works from personal experience.

I got in a seven-way fight last night.

I was making my approach to Libertalia. Just before crossing the bridge, two BOS helis showed up, trolling for targets.

After crossing the bridge, I skirted the junkyard to avoid the Ladybot and her consort.

Coming up to the crossroads leading up the hill were a group of seven raiders. They were hustling up the hill toward the supermutants in the cop shop. Soon enough, those two groups of worthies were taking potshots at each other.

The courser, waiting up the hill, needed to join in the fight.

I started taking potshots at the raiders for keks.

The two BOS choppers had followed me in and were hosing everybody down in sight. Then they dropped their troops.

So: me, raiders, supermutants, the courser, and the BOS. Shit was exploding and on fire everywhere. It was glorious.

Then, the two robots from the junkyard decided to see what was going on in the thread. Suitably worked up from having their slumber disturbed, the Mr. Gutsy and his Assaultron mistress roll up the hill and start blazing.

I was laughing my ass off as the point, despite the fact that my PC was running around inside a giant hornet’s nest.

Eventually, the combatants are whittled down to me, Piper, and the courser. I imagine we were all staring at each other and saying, “What the fuck?”

Then, as a cherry on top, a single ghoul comes sprinting up the hill towards us.

“Shit, I’m late, aren’t I?”

ZOT ZOT ZOT ZOT ZOT

And that, for all of the game’s warts, is why it’s great. You can’t make this shit up.