Yeah the garbage collector portion of the game will absolutely suck on survival. Though I guess plenty of people already modav carryweight 999999 anyway. Or for those that want to play “pure” run the trait build that lets you run while overweight.

Were there always cats in the game? I’ve been seeing cats wandering around and don’the think I noticed them. Maybe a patch?

They were there at the start.

Ah, ok. I saw one in a little tiny shack, it was the only thing living in there. There was also one wandering around Abernathy farm. Guess I just missed them until now!

I did notice they must have added an “Assigned To” icon in the settlements when you are hovering over a settler.

Check out a certain locked apartment in Diamond City. It’s the cat’s meow :)

I’ve played for 20-25 hours. So far I think it’s just OK. It may be a better shooter than Fallout 3, but it’s not as good at it as an actual shooter. It may have to do with the enemy animations and still having a bit of that floaty enemy movement that bothered me with Skyrim.

It’s biggest pro is that the world is pretty nicely done, but so far I haven’t really found many locations that interesting. Well done, but meh. I definitely prefer walking around in Skyrim much more.

Chalk me up as one of the people who aren’t interested in base building. It is a cool concept, but really doesn’t seem like there is a payoff to make it worth my time.

Some of the story missions have been interesting enough in narrative. So, I’m kinda following missions at this point because exploring hasn’t netted much interest-wise. I don’t dislike it, but I could have waited until it’s a $10 instead of $34.

Comparing different weapons is too much of a pain too.

Details of the Automatron DLC coming next week.

In Automatron, the mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons such as the all-new lightning chain gun. Even customize their paint schemes and choose their voices! (For characters level 15 or higher.)

Trailer here: https://youtu.be/aMY0IETkDrU

Robots are neat, however, I would only be interested in this DLC if you could join the mechanist and take over the world, for a hopefully 5th, non-shitty ending.

Hahahahaha. No. This is just going to be crammed into the existing world as a mediocre set of quests, with a robot crafting component.

OK, I hit the point where I’m asking myself “What am I still playing this?” Are there like 9 enemy types? )humans, mirelirks, dogs, weird cattle, deathclaws, mutants, and lizardman guy. Wait there was big mosquito and fat bug too). None of these have been interesting. Wait, there were ghouls too and synths.

Is there anyplace I should go before I quit. Skyrim had good exploration to give some reward for the bland combat and floaty enemies. I can no longer think of a good reason to continue.

Nope. If you aren’t interested in the setting, locations, or characters by now, you won’t ever be. So cut your losses I’d say. It’s a game that either appeals strongly, or it doesn’t, and there’s not much in between.

I’m mildly interested in the story. I just got the mission to look for the missing scientist. I also think the world is an achievement, but there really hasn’t been anything that interesting to motivate me to explore for the sake of exploring. I’m just not sure the story is enough.

See I was just the opposite. I basically spent my first 60 hours with the game just exploring and doing the settlement missions. A new settlement opportunity would give me a direction to go in, and from there I’d just wander along the route and run off and explore whatever I found on the way. In some cases it took me quite awhile to actually get to the settlement as I’d be running hither and yon to explore neat looking buildings/areas. But I think Wombat has the right of it, Fallout 4 is a game that really grabs you, or it doesn’t and if you’re not feeling at by this point, I don’t think there is anything in the story that’s going to change your mind.

Is there an ending for the Minutemen?
I was blissfully building settlements, and cultivating them to the point that Diamond City was almost as cool as some of my settlements. You know, rebuilding civilization.
But, there seemed like no thread at all to a ‘win’. So I wandered off and explored the 3 other main groups–and I can only assume that all end in violence. I know the Brotherhood one does.

Now, wouldn’t it have been cool if you crossed some point with your settlements that Raiders start showing up to join…cuz a hot meal and a bed beats the hell out of killing and eating dead mirelurk. Diamond City joins you. Anyway…you know, winning by being constructive, instead of destructive. Winning through player agency, instead of some crappy forced plot. Everything to do this is already in the game. It just needed to be tied together.

The Minutemen quest line does have an ending. A lot of people miss it though because at one point you need to listen to the Minutemen radio station to get the next quest to pop up.

You mean like you already do with the Minutemen, Institute or Bos?

oh really?
Good to know.

now to listen to those same damn 4 songs over and over again…

So apparently the DLC is out now.

Also, because in a game full of bland line quests the Minutemen is one of the blandest.

Back playing. First time since moving to Windows 10 which I thought was supposed to be better for gaming than 7. Holy shiz I am down to single digit frames per second. Had to swap it to medium settings to get it to be even playable. Anyone heard of issues like this? Nothing else running other than steam.