I just wanted to mention how great this thread has been lately!

I uninstalled Fallout 4 a while back but with the Survival mode, the talk about different builds, and the great comments here I plan on reinstalling and jumping back into the Commonwealth with a refreshed and reinvigorated enthusiasm.

Oh, wow. Check out where Bethesda may have gotten a Far Harbor quest:

[quote]
A few weeks before Fallout 4’s release, Autumn Leaves, a Fallout : New Vegas Mod was published on Moddb and the Nexus. It featured a colorful cast of excentric robots, in charge of a forgotten Vault where a strange murder happened. Sounds familiar?[/quote]

[quote]
Now, now, truth be said, I honestly thought Bethesda’s staff played Autumn Leaves, had a blast with it (I hope) took some things out of it and made their own thing for Far Harbor. And I seriously think this is perfectly okay. After all, Autumn Leaves’ inspirations are countless (Asimov’s, Cluedo, Planescape : Torment, Arcanum, older Fallouts, etc.) and being influenced is a natural part of the writing process.

Of course, it raises some questions : should modders get some recognition from the industry, compensation? How could those two dynamics - paid content and free creation - should be managed? What kind of acknowledgement should a big publisher give to small creators? What is the kind of acknowledgement they can afford?[/quote]

I haven’t checked out the mod, but if it’s as close as some of those images suggest, wow.

Lol yeah the reason I was arguing sorta is cause I’ve always preferred using pistols in Fallout games, and durn it, I just can’t make it work as well at higher levels. I am usually a very heavy VATS user (although I have been using a nice tuned assault rifle lately scooped and it murders guys!) and the deliverer is DEF a great vats gun for sure. It just seems to bounce off those huge super mutant overlords and charred ghouls I am running into now. And legendary invisible albino deathclaws ! I think I will pull it out tonight and use it a bit in Far Harbor and see if I am short changing it a bit.

Ok my opinion of Far Harbor: It is pretty good. B+ Not as good as that last SKYRIM expansion (the island of – uh – Morrowind or something) but good. The Fog is a cpu killer and I had a VATS crash problem on my first foray there – but yes, it is good --and yes in a “roleplayee kinda way.” Though when I think “role playing” I think mechanics of leveling, not storytelling. But if I am not being clear “storytelling” is better in Far Harbor, as are personalities, and general motivations.

Interesting my last Randolph safe house quest for the Railroad had me GO to far Harbor and clear a location there --and it was tough – You KNOW its tough when there are super mutant overlords and warlords with rocket launchers on roofs. That is always tough, I don’t care what level or who you are.

Got curie as a human synth and had her idolize – my bet is that’s a generally useless companion perk, but I decided to not give too much attitude to the French girl considering what that country has to go through all the time. Including recently.

So here is where I am: Level 74 – looking at the all three factions as possible – deep into railroad – just started brotherhood, and militia is good. I think Ill get Danse as my buddy and run through a bit with him and see whats what.
I do have the Glowing Sea quest now – and a nice set of Xo-1 armour (which I never use).

More Far Harbor – BTW it isn’t easy --in fact, I think the scaling there makes it pretty tough for me at my level. Just FYI.

I am probably the only one here that responds to her own posts – lol I meant OWN. heh

No. I’ve been very much reading and appreciating these thanks! It’s just that I’ve only just restarted Fallout 4 since i built the new VR PC (it’s fast enough not to give me nausea the way playing on the PS4 does). That means I’m only a lowly level 15 and I’m VERY slow (30+ hours). Which means I can’t contribute much of use when you are at 75 :-)

I’ve also been reading with high interest. I think I left off in my playthrough after getting to Boston’s first urban areas. I was playing the old Survival mode and having a blast since it was so freaking hard. But this new Survival mode sounds way better. I’ll get back to it once all the DLC is out, and there’s a good deal on GOTY edition or a sale on the Season’s pass. Until then, I’ll enjoy other’s adventures here vicariously.

I’ve been playing survival mode for quite a while, I’m up to level 50. It’s a different game and much better for it. I’ve found that once I’ve built my robot companion and given it all the maxed out mods (with missiles and overcharged gatling lasers) that it’s become much, much easier due to the increased damage mode. Much of the time I’ll let her tank and just pick up the scraps after the battle. The fact that she holds a huge amount of rubbish for me is extra gravy.
I’ve majored in pistols and rifles and am wiping everything out quickly. My first visit to the shining sea was like playing Rincewind from the Discworld series- running away going ‘oh shit oh shit oh shit’ most of the time. With my robot buddy for the second visit, I was the god of death to all deathclaws.
I’ve still to decide which faction to go for. The Brotherhood VTOLs remove a whole lot of pain from the lack of fast travel but being also able to teleport to the Institute is pretty sweet. I can’t see any benefit from siding with the Railroad apart from gaining some moral high ground. I’ll probably clear most of the map and then decide who to stab in the back later.

I’ve also been reading with interest, but I may actually take the time to start a survival game. I played a few hours of one before but don’t have too much investment in it, so starting over won’t be a big pain.

I’ve been following with interest as well. I didn’t want to post until KristiGaines started talking about Far Harbor.

Currently level 92 and deep into the Far Harbor Zone. It seems to be survival mode friendly as there are lots of beds scattered around but as folks mention above, it can be difficult in places. Mobs can be way too bullet spongy. I am playing a vats/type sniper build which I think is probably the standard build for survival mode and I am now relying heavily on the critical hit skills in the Luck tree.

Not sure if I will finish Far Harbor ont this run. I may just finish up a couple more quests and head back to the Commonwealth and wrap up the main game.

I will be pretty bummed when this run is done but I will console myself with a long leisurely playthrough of Witcher 3 and the expansions.

Peter one thing you DO gain from the RR is ballistic weave. For me this has been a lifesaver, because I rarely power suit.

I keep saying I am going to Far Harbor, but I get distracted. That one foray yesterday showed me how dangerous a place it is.

I will report more later…

I’m playing on survival and am having a heck of a time living in the early game. Level 4 and I have been scrambling for quests.I can’t do the Concord quest, even trying to cheese it doesn’t work. Went on to the quarry and those mirelurks are brutal. Should I just go wander around and look for humanoids and mole rats to kill?

I have to say, when you’re getting killed a few times in a row, having the last save be when you last slept is pretty brutal.

Yeah Kristi’s play through made me fire this up and start a survival game. I was able to get through concord by backstepping and just staying on the big fella. It did take a try or two though.

Concord is fairly easy, just make sure you take cover in one of the houses when the baddie comes out during the power armor section.

Holy cats, the Quincy area is insane. I’m still in not-survival mode but still imposing hard choices and no turn backs, and minimal quests and role-playing outside of being an ultraparanoid riflewoman who trusts pretty much nobody until they’re proven unhostile.

Somehow I wound up down in Quincy in the thick of a firefight, bouncing around like a pinball between raiders, synths, ghouls, gunners, two power armor wearing enemies and even some supermutants at a nearby plant, and I’m amazed that my level 16 riflewoman survived it all. Scored two sets of power armor and special weapons from Tara and later Clint. Whoever they are. Hope they weren’t important; I don’t tend to question who I’m shooting at when they’re shooting at me first. But it’s happened and no going back.

Proceeded on past Clint and found myself at the edge of the broken, raised highway looking at what I’d later discovered was Poseidon Energy. Realized that given my elevation, I was in a perfect location to pick off roof sentries, which I gradually did and proceeded on. Cleared off the rest of the patrols, and both doors – one on the roof and one on the ground – were locked above my pay grade. So I wandered around back and found a secret way in, defeated a bunch of Mmirelurks somehow, and am now ascending the levels and starting to hear human voices. They could be bad guys or they could be good guys, but given that I killed off their outside guards it probably doesn’t matter now. And meanwhile, my spidey is telling me me there are going to be some nice goodies up there.

Mirelurks are rough going in the early part of the game. If you can get past Concord, things will open up for you a bit. Try Bataeu’s suggestion and don’t give up. It took me a few tries to get passed Concord as well.

Hey as a concord tip? don’t jump down from the building after the power armor --then snipe the raiders until the deathclaw comes out --then lure the death claw over to you if possible, blowing up cars and burning him with the gatling gun. Its been awhile since I did Concord on survival but … I’ll admit --it was a 50/50 survival chance each time lol. If he gets ahold of you it is over. On the Quarry quest when the mirelurks pop get up on those rocks behind the generator as soon as you switch it and fire at them from a vantage. They tend to go after whats -his -name and the dog or whoever.

BTW just did Bobbi’s quest for the first time (if you can believe it). That was a little more interesting than the average Fallout 4 vanilla quest and I had fun doing it. I was lucky I had a ghoul slaying assault rifle --hint hint – well, and spoiler as well I guess lol.

Bar I did Quincy and damn straight that’s rough --Fat mans, missiles and grenades: The trifecta of bed-returning (ie, dying). I found that coming in on the monorail side helps channel them at you --but I ended up picking off Clint from a long distance after he fire his missiles. Sheesh. That is a tough nugget right there.

Quarry quest (even just the first part) is pretty hard early in the game because you need to hit mirelurks in the eyes to do any real damage. And at that stage they will oneshot you at worst and cripple and then kill you at best. I suggest you go for the antenna tower first (north of robot scrapyard), finish the quest for the farmers, go to Bobbi’s diner, explore the area there and then around level 10 make your way to Corvega. Just make sure you bring a silenced weapon.

I agree completely with Bat on that. I do tend to go Bolt action pipe rifle with mods and sit on the interstate outside of corvega (near a mattress lol) and snipe the outside raiders at corvega, btw.

Yes, this, just chees it and move on :)