I agree. There was plenty of DLC for that game. And two of the major expansions (nuka world and fog harbor (my nickname)) were actually really good.

Eh, the point isn’t whether the DLC was worth $30 or not. It’s whether Bethesda knowingly tried to wiggle out from their promises, and deliberately changed terminology to avoid living up to those promises.

I don’t know if the case has merit, but I’ll say that I agree with the attorneys on their point that some of the Creator Club content was created by Bethesda - not player contributors. Is that DLC that should’ve been included with the pass that Bethesda said would include “all” DLC ever made? Dunno.

The season pass ended up being $50 and I do not think that was a fair price for it. But that’s a separate issue anyway.

Yes, the Creation Club paid content is paid DLC, entirely obviously. No, a season pass is not guaranteed to include every DLC ever made for a game. But did Bethesda say it would? because if they did, then they done fucked up.

I thought that was literally what a season pass means.

Nope. Not ever. And especially not in an era of multiple season passes for a bunch of games. It’s a pass for a “season” of DLC. Sometimes that’s all they ever make, sometimes not.

Which is why the definitions are so important. Defining “season” and “pass” becomes pretty important.

Normally, you’re correct. In this case…

“To reward our most loyal fans, this time we’ll be offering a Season Pass that will get you all of the Fallout 4 DLC we ever do for just $30 . Since we’re still hard at work on the game, we don’t know what the actual DLC will be yet, but it will start coming early next year. Based on what we did for Oblivion, Fallout 3, and Skyrim, we know that it will be worth at least $40, and if we do more, you’ll get it all with the Season Pass.”

Bolding mine.

Yeah, which is why I say “did Bethesda say it would?” Because whether or not it can reasonably be assumed to cover all DLC (which season passes normally cannot), if they explicitly say it will, well…

In this case the context of the quote is important, though - I think there’s likely a different legal weight to “they said this once in an E3 show or an interview” and “this is what the store description said when buying the season pass”, for example.

I cheer anything that beats down Bethesda, especially if it involves something that Bethesda introduced (DLC Horse Armor for $4!) In fact, in light of the garbage marketing and GaaS rollout of what should have been Fallout 5, I wouldn’t mind if Microsoft tore up Bethesda for parts. Pete Hinds can find a job as a shill for some other company, maybe My Pillow.

Which games have multiple season passes? I clearly don’t play them.

Asking for Bethesda.

Anno 1800 & Destiny 2 (that I play). I think the first I heard of it was Rainbow Six Seige? Been around for years. The “season does not mean everything” argument has been around a while too, since the previous Anno game had people upset about that at the time.

Most fighting games as well.

Looking at Destiny 2 on steam there are 4 DLCs. I suppose these were repackaged after the season passes ended because I don’t see a clear Season Pass 1 DLC bundle and Season Pass 2 DLC bundle.

Season passes are DLC bundles right?

That’s how I see them, but I suppose they are whatever the seller says they are. As long as both the seller and the buyer agree on what DLC means, there isn’t any problem. It’s not in and of itself a specific or legal term, though, and I think often sellers let buyers come to their own conclusions about what it is, without actually reading the fine print (if there is any).

A few different Ubisoft games e.g. Ghost Recon Wildlands, Rainbow Six Siege as mentioned. Borderlands 3. Destiny’s had over a dozen seasons now (not the expansions, they’re passes they sell that give you access to time limited content and get you rewards as you level them up - but they’re called season passes). I think that’s pretty much the default business model for a lot of competitive games these days.

And even before that started being a thing, there have been plenty of games that didn’t include all released DLC under a season pass.

Borderlands 3 seems to have as well

This game, uff. I hate the UI and after 18 hours some gameplay elements remain very much obscure. The game is so poorly documented I would have had fun buying and reading an official guide. Well, one can’t buy the eguide anymore/nowhere.
Anyway. Now I’m missing 2000 caps (I am no good with money and that means it was two thirds of what I had. I assume building, leveling, etc. does not cost caps). So here is my question: How could I have lost 2000 caps without buying anything?! Any idea? Thanks in advance ;-)

Have you been building stores by any chance? Unlike other settlement objects they actually require caps to set up.

OH yes, thanks! Their building costs I didn’t check. Now I can go on without worrying about whatever happened.