I posted some initial thoughts in the Steam Controller thread.

This +100

Dog needs a good kick and I’m still not sure whether to press esc, tab or just look away with the mouse when looting enemies.

Enjoying myself, game is good but :

  1. have to play on my laptop (NVidia NVS 5200M) because my desktop has an AMD graphics card which keeps crashing,
  2. graphics aren’t stunning for the requirements and occasional slowdown with lighting,
  3. don’t feel like I’m forced to follow the rails, but there’s not really that much to do unless you do.

I’m playing this on Steam Link in my living room and can’t get 5.1 surround to work. Anyone have any luck?

I’m enjoying the game so far but I wish the settlement and crafting had been removed. They add unnecessary busywork which I don’t really enjoy. The biggest plus so far is the improved shooting, I’m glad I decided to go with a ranged build instead of melee as I initially planned. I just can’t wait to get out of this godawful pipe weapons tier and get my hands on some real weapons.

edit: I should add that playing without a crosshair is tons of fun. I think I’ll be doing this in more games from now on.

The settlement and companion UIs are godawful.

I sent my dog back to the town to get another companion (please tell me bethesda wasnt stupid enough to make you choose between the dog and a human companion) and now i can’t find the dog!

This is a mediocre game.

It’s prettier than its predecessors, and the gunplay is smoother. I also like the dog companion. But the storylines are bland.

Maybe Witcher 3 spoiled me more than I realized.

He should be in Sanctuary someplace. I’ve read there is a little doghouse behind one of the regular houses.

This is the best scavenging survivalist commune simulator ever made. Put on those work boots, Sally, you’re building a generator! No Pete, you have do tend the melon patch. I can’t wait until raider raids, the defense nunber has to be there for a reason, right?

Great idea to have the first (I assume) settlement in your neighborhood. Everyone is sleeping in my old house in the kitchen.

I hate to say this because I’ve been anticipating this for so long but this arrived while I was still playing Mad Max… and after an hour in this, I am now still playing Mad Max.

He actually went to the gas station for some reason even though i am 99% sure i told him to go to sanctuary. Of course i have no way to know this and only found him by dumb luck before i broke down and used a console command to summon him.

Is there any way to tell who is assigned to what in your settlement, or if they are even doing anything?

It seems like bethesda didn’t think about the settlement UI AT ALL.

One size fits all: my ass.

WTF, my $120 pip boy edition doesn’t come with the season pass? FUCKING CRIMINAL.

The good news is you’ll be able to sell that pip boy for about what you paid for the whole thing.

I have no idea what Bethesda is doing with the millions and millions they soaked out of Skyrim, but obviously making better games is not the priority. After being a very big fan since Morrowind I am realizing that I’m now sick of their formula. Any illusion of freedom and role playing comes with a mountain of bugs, awful ui and generic busy work to compliment the extremely lazy writing. Every time I come close to being sold on the illusion one or more of the above shatters it utterly.

I am a sad fellow right now.

I’m finding this game peculiarly charmless. Not sure why I’m bouncing off it so badly, but the Corvega factory was just tedious. I’m sure a previous Fallout game would have had a bit of a back story to a location like this, but here it looks like it’s been put together with the player’s crafting interface and filled with generic raiders. No personality at all.

So far it’s a clumsy, awkward game. I have the feeling they put a hundred times as much effort into decorating the world with rubble and ashtrays than they did with characters and stories. I wouldn’t say it’s a bad game yet, just so far not all that good. Still I will spend some more time with it for a while anyway.

For me Witcher 3 is the problem. I can’t think of a single aspect of FO4 that isn’t inferior to W3’s design.

This was the scare quote to me from RPS:

Structurally, no matter how much it might contain and how flashy it looks, Fallout 4 almost always boils down to Go Here / Kill Lots Of Things / Upgrade / Do It Again. This is business as usual despite numerous tweaks here, fleshings-out there and this twin series’ most impressive presentation to date. Its surprises really come only from art, and almost never from possible actions you can take.

I guess it’s an easy games reviewer observation to make, but it still hit home. I’m in a phase where it’s not enough just to look at cool things created by game developers. These days I need a satisfying gameplay loop. Archery in Skyrim was able to do it, but that was 4 years ago, and I never adored the gunplay in the other Fallout games.

Hmm…

Wow, this thread is taking a turn for the worse. I’m starting to consider myself lucky I didn’t get it. I’m sure I’ll flip flop after a bunch of people say how much they like it.

I was thinking a similar thought just now. The general tone seems to have soured before I have even had a chance to click Play in Steam! I’m stil looking forward to diving in and seeing what I think.

Also, I’m glad I haven’t played Witcher 3 yet since that seems to be dampening the experience of other games for those that have. I might hold off on W3 for a bit so I can still enjoy the other games in my backlog. :-)

-Todd