KevinC
1895
So far, the thing that terrifies me more than anything else in the game are computer terminals. There’s a 50/50 shot it’ll lead to a reload of the game, as I continuously get stuck in the terminal and can’t exit. Supposedly it’s tied to having a high framerate, hopefully a few fixes I found online will do the trick.
Put in a few more hours today. Still haven’t gotten to Concord. Spend a lot of time clearing out Sanctuary (salvaging) to prep for base building. Explored a bit and found quite a lot of stuff, and different from the first brief playthrough I did as a test last night. Combat can be tough–bloatflies can take several .38 hits to die–and radiation is much nastier than in New Vegas, where you often never experienced it unless you really chose to. True, the quest/story stuff is fairly weak, but what Bethesda’s guilty of here really is listening to what many people said they wanted–MOTS with new settings/better game engine tech. And mostly that’s what this is (the UI isn’t a tech issue so much as a brain fart). It sure doesn’t move the state of the art forward, but I doubt it was ever intended to. And I think that the audience has grown a bit jaded about MOTS, and understandably so. Even though I am pretty happy with a Fallout 3 ginormous DLC approach that some call this game, it certainly doesn’t grab me or impress me like Skyrim did right out of the box. That being said, I don’t need a lot more narrative/story/quest options really. It makes some difference to me whether a quest is interestingly written and offers real options, but most of the time I’m good with go here do that for a reward, because, um, all I’m really in it for is the reward. Shallow, yeah, but too many years of MMOs will do that to ya.
If I want story, I read a book. Yeah, you can (and arguably should) shoot to tell stories in games, too, but I’m much more a mechanics/systems person in that respect. That’s why I can play Japanese RPGs that are tactics based, even though the settings and cultural milieu are impenetrable to me and usually not that interesting.
Fallout 4 is my favorite of the series by a long shot. I haven’t played Witchers 3 (I played Witcher 2 and decide action games just aren’t my thing) so I can’t really can’t compare. But I was playing F:NV Old world Blues Sunday, so the graphics comparison are fresh in my mind. Not only are the graphics in FO4 far superior but on my PC the frame rate is much better.
Gun combat is significantly improved it to the point where it is more fun than frustrating. The change to the VAT system is excellent.
The whole settlement concept is fun and seems to be well executed. The weapons and armor mods are freaking amazing.
I’m level 10 but no where far enough down the quest to comment on it.
I will give the developers kudos for setting up a story so that very early you have to fight one of the legendary Fallout monsters, with a cool twist.
But yes the interface issues are annoying, fairly dumb and I can’t believe they didn’t get feedback on this early in the Beta process.
I’ve had one crash, and the help system is barely adequate.
KevinC
1898
What does it mean when it says “Settlement Recruitment Beacon Found” in the top left when you’re wandering around? It’s not one I’ve built or anything.
Awesome. Looking forward to that aspect.
-Todd
Yeah, the gun combat is vastly improved. One of the better aspects of the game. I have a lot of complaints but I’m still enjoying the game 20 hours in.
jpinard
1902
Awesome thanks! If I were playing on PC I’d just cheat and out everything at 5 to start lol. I need 2 skills to drop down to 3 then… Ohhh can’t decide!
Yeah, two hours (sez Steam) in and I’m out. Don’t care much for the shooting, can’t stand the setting (not Bethsoft’s fault, clearly tons of people love it – I still just don’t. I have tried every major Fallout and Wasteland out there, and I just don’t like spending my gaming time in a depressing wasteland), and the UI is just godawful.
I think this is another case of Not For Me, even though Skyrim is one of my absolute favorite games of all time.
Hey, they made me laugh, for the first time.
In
Diamond City
look well in the detective’s house, there is file on the ground, about
the mysterious stranger from the “mysterious stranger” perk.
mutait
1905
Mostly enjoying this after a rocky start. I’m not sold yet on the building / crafting, though I’m going to restart with a character who’s more suited to those things and see if it helps. As with other Bethesda games, I keep finding myself bumping up against the story, triggering events by accident, realizing I’m doing things out of sequence, etc. I’m trying to ignore what the game seems to want / expect me to do next and just focus on what I want to do, but it’s a challenge early on at least.
I also wish there was a more precise indicator to show what (and where) I have unfinished business in some of larger quest areas. I hunted around for a nearly an hour during one mission and finally had to search online before finding the bits I’d missed.
DeepT
1906
Can you throw grenades in VATS? If so, how do you do that?
How do you assign someone as a farmer?
jpinard
1907
If you look at this as a crafting game vs. expectations of a great story with emotional attachments - then it’s fantastic.
Miramon
1908
Yes, but Mass Effect had writing that was 100 times as good.
Bateau
1909
Oh my. You can put silencers on shotguns!
Hard for me not to read this as damning with faint praise.
Squee
1911
I also wouldn’t really praise the crafting, either. For a purely creative crafter it’s too clunky, and for a game-ass crafting game there’s too little going on. The base management in State of Decay had more going on in it. You couldn’t make giant concrete cocks ringed with turrets like you can in Fallout 4, but there was more “World interaction” with them (Zombie hordes, NPCs sometimes wandering off or getting in to trouble, etc) and you could order NPCs to go pick up sacks of concrete and run them back to base unlike Fallout 4 where you have to collect absolutely every fucking thing yourself, then build everything yourself, then stand on the walls and go “Pew, pew, pachew!” yourself because nothing will attack or happen and all the NPCs will just walk in circles doing generic “I saw a mudcrab the other day” dialogs.
Ffffffffffffffffffffffffffffffffffuck.
Been playing a while now, out exploring, running & sniping and I’m getting strong STALKER vibes from this game. Love it.
PC controls are so bad, if not for superior mouse aiming I’d be all over my xbox controller.
I still haven’t used VATS after 10 hours of playing.