Fallout: Brotherhood of Steel goes gold

The vocal minority is just that.

Don’t say that, Rob! Fallout 3 would be nice for everyone involved, fanboy or not. And who knows, BOS might turn out to be fun. DA wasn’t bad at all, and if they spruce up BOS with some nice features, hell, I’ll buy it.

I really don’t understand why people who wouldn’t touch FO:BOS with a 10 foot long dead animal are all pissed off about the “world of Fallout” being pimped out. What do they care? Don’t play FO:BOS, wait for the unofficially in development FO3, and there you go, the world of Fallout left in tact. It doesn’s seem like FO:BOS interfered with the unofficial development of FO3. It seems more likely that their internal D&D project, Jefferson, was keeping them from FO3. Also, it’s not like the “canon of Fallout” is the Bible, or the Torah, or the Koran, or Dianetics, or The Book of Mormon, or the Atkins Diet, or whatever holy text you subscribe to. It’s a game that borrowed some cool ideas from some other sources, threw it together with some other stuff, and based a game off it.

Yeah, but wishing that a game (one that I’d like to see, at that) never gets made just to “show them” is silly. I really don’t care what the rabid fanboy fringe does, or thinks, or says. I’d love to see a Fallout 3 some day, though I doubt it will ever happen. I also think that Brotherhood of Steel looks like a terrible game that captures none of Fallout’s fantastic atmosphere, but I’m not about to send any death threats over it. I just won’t play the game.

I really don’t understand why people who wouldn’t touch FO:BOS with a 10 foot long dead animal are all pissed off about the “world of Fallout” being pimped out. What do they care?

I think the fear is that there are two likely outcomes with BoS. Either it’s a hit, and Interplay (or whoever owns the license at that point) decides that people like BoS’s version of the Fallout setting better than the original version, and BoS becomes the new official canon for future Fallout games. Alternately, BoS could bomb, and the publisher could decide not to do any more Fallout games. I think hardcore Fallout fans see this as a sort of “lose/lose” scenario, and their fears may not be entirely unjustified. I also think it’s unrealistic to assume that “pimping out” the world of Fallout will have no effect on future endeavors with the property. Just look at the world of Star Wars.

I agree that it’s not worth getting all worked up over, though. It’s just a game. The original Fallout games were great, and nothing’s going to change that. It’s sort of disappointing that Interplay is pissing a fantastic license down the toilet, but that sort of thing happens all the time in this industry. There will be other great games.

For me it just leaves a sour taste in my mouth. Fallout is a great game, to see it used like this isn’t… good. Hey, I never said it was logical. It’s an emotional reaction.

People have sent death threats to his family over this game. If anyone deserves the boot its all of you sick fanboys who think you own the game. I would love to see a real fallout 3, but I hope that it never gets made. Why? Because you all do not deserve it.

Not a big fan of death threats myself, but that’s not my problem, internet is full of crazies. I’m well aware that Cuevas is just some guy trying to do his job, but that doesn’t mean I can’t have a laugh at his expense. I’m probably more relaxed about it than you are.

Wrt to ‘owning’ the game and ‘deserving’ a sequel, I’m just going to assume that that’s a good natured rant at rabid fanboyism, scary stuff. But by the same token I feel some passion for the two Fallout games, as someone might for a favourite book or movie that resonated with them, and I don’t apologise for that.

Come to think of it, I’ve never given much thought to a sequel, even tho all the rumours of Van Buren floating out of Something Awful are about. The two Fallout games were pretty damn sweet, and that’s enough for me. I don’t ‘demand’ a sequel.

I really don’t understand why people who wouldn’t touch FO:BOS with a 10 foot long dead animal are all pissed off about the “world of Fallout” being pimped out. What do they care? […] Also, it’s not like the “canon of Fallout” is the Bible, or the Torah, or the Koran, or Dianetics, or The Book of Mormon, or the Atkins Diet, or whatever holy text you subscribe to. [/quote]

No, but the reaction is a little like Star Wars, and like that, I imagine it’s hard for some fans to not feel that lesser recent releases somehow tarnish the old releases.

I have to wonder if there is an age thing involved here too, since the poster mentions fallout as their first RPG. Again, a little like the childhood connection with Star Wars a lot of people have. People get all tied up in the world, and then feel like it’s theirs.

Then again, I don’t remember ever wanting to send death threats to Epyx or Sir-Tech. I did briefly entertain the idea of murdering Richard Garriot over Ultima 8’s jumping puzzles, however.

It’s all pretty silly, for sure.

I’m going to create a Planescape:Torment sidescrolling beat’em up, just to see how it goes over.

No ‘age thing’ happening here, more like some creative intuition as to what I think.

There’s no doubt Fallout has a pretty damn hardcore\rabid following out there, why that is I’ll let you figure out for yourself, but just because I think Fobos is a bit of a travesty doesn’t mean I post at D&C and have a little Tim Cain idol in my garage.

I really don’t understand why people who wouldn’t touch FO:BOS with a 10 foot long dead animal are all pissed off about the “world of Fallout” being pimped out. What do they care? Don’t play FO:BOS, wait for the unofficially in development FO3, and there you go, the world of Fallout left in tact. It doesn’s seem like FO:BOS interfered with the unofficial development of FO3. It seems more likely that their internal D&D project, Jefferson, was keeping them from FO3. Also, it’s not like the “canon of Fallout” is the Bible, or the Torah, or the Koran, or Dianetics, or The Book of Mormon, or the Atkins Diet, or whatever holy text you subscribe to. It’s a game that borrowed some cool ideas from some other sources, threw it together with some other stuff, and based a game off it.[/quote]

The same way Zelda fans would feel if they started using him exclusively for turn-based strategy games, or Herbert’s son forever more used the Dune world as a background only for romance novels: betrayed. People invest a lot in their myths.

They’re being idiots, of course, but still.

I’m going to create a Planescape:Torment sidescrolling beat’em up, just to see how it goes over.

I so would buy this.

Moderately dissapointed, but completely unsurprised, would be more accurate in my case. And then there’s the matter of fobos as a game not exactly lighting my pants on fire, so I naturally think pretty low of it.

Fallout sticks in my head as a fun experience, not a mythology. In fact I reckon you’ll find that the amount of people who have elevated a video game to the level of mythology is astonishingly small.

So yeah, I’m going to be nolstagic about it, and there’s nothing you can do. :P

sniffle

Hey, I would love a Fallout 3 true to the previous two games.

It isn’t going to happen. Ever.

At least, that’s my belief. Hope I’m wrong, but nothing, NOTHING Interplay has done or has ever done encourages me to believe they 1) could do such a game, or 2) would do such a game.

Whether the console game does well or not is fairly immaterial to my analysis. If it flops, Fallout as an IP gets a ding. If it succeeds, future fallout products become the same sort of game as this one IMO.

That being said, I’ll see if F:BoS is any good as a co-op action RPG. If it is, I’ll probably get it.

But are they really that intertwined? Say BoS bombs, is Interplay really going to look at that and say the PC version of a quasi-hard core RPG with a completely different everything except setting (kind of) is in trouble? It seems like they have to be smarter than that. I don’t think they used the Fallout license necessarily for name recognition, I bet they used it more because they DEFINATELY contol the IP (which wasn’t the case with their Jefferson project). If BoS succeeds, I doubt Josh Sawyer and company will suddenly rethink their Van Buren project’s story and content (assuming it really is FO3). And what canon is BoS going to have exactly? 12 levels of kill everything that moves? What exactly is the Fallout canon? What is in danger here? The mythos of the Brotherhood might get shat on? Having played the games, I thought they were cool settings, but I didn’t see a lot that could get spoiled by an action based console game.

The Star Wars stuff is very different in my opinion. With Star Wars, we have the original creator delving into the exact same medium to go back in time with the story and make one continuous narrative. And he did it badly, in the most supreme sense of the word. He started explaining with literal descriptions things that were inherent to the whole Star Wars mythos (such as the force). That’s really messing with the Star Wars canon. With Fallout, they are making a very different game for a different crowd who will play on different machines. It’s not like they decided to make a game that bridges the gap between FO1 and 2 in a literal fashion, but then decided that the deathclaws needed to be explained ad nauseum.

In the end, my guts say one won’t impact the other. I guess this was just a really long-winded way to state that.

My god, the Fallout Fanatic Freaks on DaC are going to drown the entire world in seven days and seven nights of rai… er, rabid froth dribbling from their mouths.

HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA!

I especially love the post that compares Fallout to the works of Shakespeare. (“Miria, Miria, wherefore art thou Miria? Although a rose by any other name would still be as willing to star in a porn flick with me, and after our marriage agree to whore herself out for spare change as advertised on the back of the Fallout 2 box!”) And the other posts that lament “sexism” in BoS, as if the original Fallout games were some kind of vital component of the women’s lib movement - those will always make me laugh hysterically. Funny, funny stuff.

And then these guys wonder why the dev teams for the new Fallout games aren’t active in their communities. They may be a vocal minority, but the whole problem is that they’re vocal.

Probably not as much as the rabid fans believe, but I’d guess that there is some connection.

Say BoS bombs, is Interplay really going to look at that and say the PC version of a quasi-hard core RPG with a completely different everything except setting (kind of) is in trouble? It seems like they have to be smarter than that.

It seems like it, but then again, it’s Interplay. “Smart” has never been their strong point.

What exactly is the Fallout canon?

Post-apocalyptic world with a surreal, 1950s “Civil Defense” flair. BoS has the post-apocalyptic part, but it seems to have dumped the latter bit, which was responsible for most of the previous games’ charm.

In the end, my guts say one won’t impact the other. I guess this was just a really long-winded way to state that.

My gut tells me that Interplay is living on borrowed time, and it won’t matter one way or the other. I was just trying to explain what the fans are all irked about.

<snide>Wow, Interplay still exists?</snide>

Every time I hear about them I’m amazed. I just assume they are dead and gone, and then… they’re still there, insolvent French owner and all…

EB thinks this one is coming out in January, still.