I wanna remark how well written Veronica is.* I barely remember any of the companions in fallout 3; in fact, I don’t actually, but Veronica’s constant companionship and one liners through my travels will stay with me for a long time to come.

“Does jumping at them with my fist count as range?”

*I haven’t spend enough time with Rose of Sharon Cassidy, so I don’t know about her.

Cass is very well done in my opinion.

I really like her. But I’m a sucker for foul-mouthed, boozing, sexing girls. Her “Shhh! We’re hunting shitheads” when I go into stealth mode has, in certain fitting occasions, caused me to actually burst out laughing.

I am glad I dropped Boone for Cass. Does Boone ever start talking?

Had a good laugh at Cass’ remark about Ghost’s name. I’d like to try out Veronica but she doesn’t complement my build very well.

I’m sure it’s been covered upthread, but is Caesar Bill Rawls?

Boone have a well done, if unoriginal, dramatic backstory, and have a pair of good moments with his sparse baddassitude, but yeah, he is not the talkative, quirky, charismatic type.

I just did Veronica quest, i think i am going to switch to Arcade now for a while.

Affirmative

holy crap that is awesome. Cannot wait to meet Ceasar now!

“Bill Rawles” spells his name oddly. :)

Does anyone else feel as if the top weapons in this game are much more powerful than in FO3? I also think that there aren’t many tough baddies either. Humanoids go down easy to head shots. Deathclaws were tough in that one cave due to lack of ranged combat but quite easy in the quarry. In FO3 you at least had the Enclave continually landing around for some decent fights.

Opposite for me – in end-game FO3 I was a walking god. Endgame NV a pack of Deathclaws would still spell the end for me w/o massive drrrrruuuuuuuuuggggggggg use. Then again maybe I didn’t have the highest-end of guns.

Not sure how the new guns compare on a point for point basis, but at the very least I think they did a much better job of adding some more variety to the weapons in game. Especially energy weapons… I felt like they added some much needed choice there.

And let’s not forget the automatic grenada machine gun… :)

Are gauss rifles Guns guns or Energy Weapons guns in New Vegas? I know in FO2 they were Guns guns…

I never found one before I finished. Logically, it should be a Gun, since it’s a projectile weapon.

They’re in the energy weapon class in FO3 and FNV. So sayeth the wiki.

Select the weapon and you will the an icon with the skill needed for that weapon, that’s how you can now if a weapon is guns, explosive, energy, unarmed etc.

I found “Beyond the beef” one of the most ambitious quests in the game in the amount of options and variations you have. Pity that’s why one of the most buggiest missions. :S And even if you don’t have any bug, they don’t cover every possibility, i found a dialogue that didn’t make sense, my character could say a sentence as i have gained some information in the past (which i didn’t).

I also had some problems with Cass personal quest. In one point, she magically knew who were the guilty parties of the attack caravans, it didn’t make sense, it felt as we have skipped one final step in the investigation.

BTW, any way to free the captured people in the Legion captured town in the SE corner if you don’t have a decent explosive skill?

One of the few changes i don’t like in New Vegas. Although i suppose the anti material rifle makes up for it and gauss rifles using the standard energy ammo makes them a hundred times easier to find ammo than when they used gauss ammo.

Naeblis: If you’re thinking of the one i am thinking of you can buy the slaves for a small amount. If your speech is decent enough you can even get them for free if i remember right. Not all situations need be solved with crude violence.

In cottonwood? You should be able to “work out a deal” if you talk to one legion guards by the cage.

I had the opposite take place, more or less, where I only acquired Cass as part of the Van G quest to retrieve her, then killed everybody who’d threatened her, and only then received the tips from her to go look up the caravans. Which were then a source of magic and mystery to her as she puzzled out the mystery we’d already solved with bullets.