edit: I am suprised by the amount of changes to the recipes. I think they noticed they made crafting a bit too tiring and cumbersome.

The Dead Money DLC trailer just came out. Definitely looks more interesting than the original description seemed.

EDIT: direct link to youtube, so you don’t have to worry about the bethblog age-gate.

http://www.youtube.com/watch?v=xOegHtxZWl8

SPOILER:

Cool, one thing the patch added is some additional loot rewards when you obtain a faction safehouse. And if you get the NCR one, you get the NCR Ranger armor. Previously the only way to get that was to kill a ranger, which made no sense if you were supporting the NCR. Nice fix there. Now, I only wish there was some way to officially join the NCR as a ranger, though I guess the safehouse is unofficially the same thing.

So I finally started playing. Does this game start extremely slow or what? I seem to be mostly running around an empty wasteland, searching for the next quest location, with nothing much happening. The Obsidian writing is clearly better than what we got in Fallout 3 when it does show up, but right now I’m rather bored. I hope the game picks up the pace as I get closer to Vegas.

It could be worse. You could be starting inside an ancient temple killing giant ants and talking your way out of getting your ass kicked by one of your fellow tribesmen. Booooooring!

Actually, that game sounds awesome! What’s its name?

It does start slowly (and I loved that), and it does pick up pace. It’s difficult to explain without spoilers, but your job as player is to figure out who’s who and what’s what and then make some decisions. Don’t be in too much of a rush, because the game has a lot of content, and a lot of it is tied in some way to the overall story you’re participating in.

…if you’re serious, Fallout 2.

It’s a super-tedious opening, and you can’t skip it. It’s especially bad for characters with tag skills that aren’t useful in that section (most of them).

The F:NV opening is actually nicely paced I think. You can skip most of it if you don’t want to do the gecko killing and crafting quests, or you can get a level or so and some stuff doing them. You can do the main local event quest or you can skip it. You get your pointer as to where to go from conversations anyhow, so it’s up to you.

Sure, I’m not complaining about the structure of the early areas and their quests, just about the immense amount of empty space that I constantly have to run through to get anywhere. Gives me a whole new appreciation for Bioware’s small box-like levels – much less downtime!

I like the scale of it…and once you’ve been somewhere, you never have to run there again. That first time establishes the scale, the rest is easy peasy…

Yeah, but I’ve been to Vegas and its environs several times, and the Mojave is, well, the Mojave… Agreed, it ain’t that exciting, but I kinda like the emptiness. But I see your point.

So now I got to the Strip and… the game locks up. Repeatedly, always near the same spot. Just like what happened to Tom in his review, except that I’m playing on the PC. Lowering the graphics details doesn’t help, nor does leaving and re-entering the area. This is in the Ultra Deluxe’s steam room, on the second branch of a quest line of which I already entered the first branch, so I guess Obsidian’s quest scripting broke once again. I’ll try leaving that branch alone entirely and just finish the other branch. Sigh.

edit: …and it doesn’t work. The game again locks up after a few seconds, regardless of which area I’m in. And that completes my game of Fallout New Vegas, after about 13 hours. Unless maybe they issue another patch.

edit2: Found a fix! So the game crashes because there’s too much water in the pool. The bug was discovered months ago but not fixed in the big patch. Fortunately, the fix still worked.

DLC is out today, right? Also, I’d like to shout out a big “FU” to Microsoft for making it Xbox exclusive. This shouldn’t be too difficult: If you let me buy something I want, I will buy it. If you do not let me buy it, I will not buy it.

WTF? That’s inexcusable to not be patched yet.

Well, it’s not a problem for everyone. I was in that room several times, including in a specific moment of a named quest, and i didn’t have any problem with freezes, ctds or npc behavior. So it’s not a constant, easy-to-see, easy-to-fix bug.

I also had a crash in the steam room at that stage of the quest that I finally got around by having my companions wait outside the room. Once they were outside I was able to trigger the encounter without the game crashing and complete that step ofthe quest.

Grabbed the new DLC, Dead Money this morning. Haven’t had a chance to fire it up yet.

Picked up Boone on this current play through. So totally worth it! Boone is my hero…

I liked Boone, but cowboy girl I liked even more. She was just so blood thirsty! ;)