Ubisoft has posted their blog interview.
“I remember sort of this crushing weight. This feeling like the titans of the US and the Soviet Union could basically erupt, and that something catastrophic would happen,” says Executive Producer and Creative Director Dan Hay. “I remember growing up under that, and feeling the weight of it and being scared all the time. I remember watching movies like The Terminator or War Games, and it was sort of out there in the ether that people were feeling like we were on the edge of something.”
The feeling dissipated with the fall of the Berlin Wall, Hay says, but wormed back to the surface in recent years, starting with the subprime mortgage crisis of 2008. “I think about what people were feeling at those moments,” Hay says. “Where’s the government? Where are the people protecting our assets? Where are the people who are watching what’s going on? Where are the people holding the reins of this and protecting us?
“And I started to get that feeling back from when I was a kid, like maybe everything wasn’t perfectly safe,” Hay adds. “Maybe everything wasn’t properly managed.”[/quote]
The team also met people who seemed to pride themselves on their self-reliance (as well as a noticeable fringe element that helped inspire Eden’s Gate).
“We met a lot of people who didn’t want to be messed with,” says Hay. “They want to be left alone. And there was this feeling of being able to take care of themselves. And it created this sense of a frontier, and a remoteness, that really resonated with us. But what happens when somebody else shows up and says, ‘yeah, I agree with you, don’t trust the government, we can do it ourselves, and I will provide’?” All of a sudden you create this petri dish, this magnet for crazy, which is where Eden’s Gate goes.”[/quote]