Field of Glory Empires

Thank you! I guess I’m in for this then!

I’m wondering if people who have played already have some guesses on how long a full campaign game would take? And I’m guessing it would be much longer if you play the battles out in FOG2?

I’m guessing you’re right since FoG2 battles can possibly take up to an hour depending on how many forces there are on the field. I think you might only want to do it for the most important battles where you want total control.

The strengths of armies differ if you spin it up in FoG2 though, right? It may create some weird incentives from a min-max perspective.

Here’s what Tim Stone has to say: Flare Path

I haven’t tried out the battle exporter yet and so far haven’t felt a strong desire to. However, it’s good to know that the people who have seem to really like that aspect. So far the strategic side of the game has been way more interesting to me that Imperator. The level of management is just about perfect for me.

Oh, I give up. Resistance broken. So many people praising the game.

I just bought it using that bundle deal to make it $29.99. (I already had FOG2.)

I was already primed to get this, but the slew of really strong reviews, the comparisons to Imperator that heavily favors Empires, and the nice $10 discount as part of the ‘Masters Edition’ all pushed me to take the plunge now.

Looking forward to digging into this.

Sigh, yeah, y’all wore me down as well. Can’t wait to try this. I’ve been itching for a more high-level grand strategy game.

Et tu? Some people need help resisting buying everything that sounds like it may be good :-)

Some people need to mind their own. Son.

Wouldn’t it be cool if someone made a game about not buying every game that sounds good?

I’d buy that game in an instant.

I think there needs to be a Game Collector Tycoon. Complete with Steam Sale DLC!

Like me.

I already downloaded the manual with the intention of reading it over the weekend.

Someone talk me out of purchasing.

Could you point me to some In depth comparisons, you know, beyond “Imperator teh suxx0rs”?

I’ll try…

Game lacks a certain character.

4 hrs playing as Rome and the senate seems pretty pointless.

I keep getting the same building options showing up., which is a bit annoying. I don’t need horse ranch number 7.

To be honest though, those are all very minor niggles and very likely down to me just starting the game and messing around, as I have yet to read the manual.

Or any instructions.

Willpower is not a muscle that gets stronger with use. It is a resource like gasoline, that you exhaust.

Therefore, you should buy this game without delay and save your willpower to resist more dangerous things in life, like heroin addiction and potato chip binges.

Not sure I have come across any in-depth comparisons or multi-tabbed spreadhseets. Nor would in-depth comparisons be of much use now since the current gameplay/mechanical state of Imperator is a dead end.

Things like Tim Stone’s intro are enough for me:

Making bold statements about titles you’ve never played is a recipe for disaster in my line of work. I only do it when the risk of being wrong is infinitesimal. I can, for instance, tell you that waging war in Field of Glory: Empires is far more interesting than waging war in Imperator: Rome despite never having played the Paradox game. What I’m not prepared to do – not yet anyway – is tell you that Slitherine’s offering is more interesting and flavoursome in peacetime too, although I suspect that may indeed be the case.

Imperator Rome is in mechanical limbo at the moment with no telling if the October update will provide the saving grace fixes for the game. FoG: Empires has reviewed quite strongly and seems worth playing (perhaps along with Aggressors) right now.

I read Tim Stone’s review. I liked it.

Didn’t enjoy my first go with the game, but I was exhausted when I tried and that’s not often the best mindset when trying to learn a new strategy game. Going to try again during the weekend.