I find them incredibly tedious.
In order to make the other character somewhat comprehensible to people like us, they tend to have just 3 or 4 skills instead of my usual 24ish. That wouldn’t be so bad, except the enemies are almost always giant bags of hit points that take 5-10 minutes to kill. Hitting the same couple skills over and over and over and over is not my idea of fun.
I like the concept they’re gong for, but the execution is rubbish.