I like you John, so if this sounds snippy, well that’s because it is, but not out of general derision in your direction. Its just this type of thing really annoys me.
Let’s play the Teacher, Teach Me Reading Comprehension:
Selection #1: “For the five people who would be interested…Super Robot Wars J!”
A Student: He’s implying through hyperbole that only a small amount of people would be interested in reading a thread about the game Super Robot Wars J.
B Student: He’s recommending a game to everyone and calling it great.
C Student: There’s a game he’s going to talk about called Robot Wars and its concerns robots.
D Student: This guy is interested in fiv people who are all super Robots and is posting a personal add in the paper.
Jose Liz Student: He’s ranking Super Robot Wars, which are Yale acceptees and J comes fifth, so he only goes to Harvard.
Selection #2: “Yes, you can turn off the long battle scenes in the game”
A Student: The author is anticipating the audience will find fault in the long battle scenes and thus notifying them that such scenes are optional.
B Student: He’s telling us that you can turn off the battle animations.
C Student: The author says the battle scenes are long.
D Student: The battles are obscenes and a real turn off, too bad you can’t scip them.
jpinard Student: Cutscenes (and consoles) must die, but not before I do and take PC gaming to the grave with me!
Selection #3: "’…was that a cutscene, or was there gameplay shown in that video?’
'Hmm? Everything there are the battle scenes for each unit/character.
Its FE equivalent(since FE seems to be the main GBA strat game) would be the short 5-10 second scenes that has units attacking with swords and axes and whatnot…it’s just that SRW has more elaborate ones…and it also changes depending on what attack that you’re doing.
Given the length of some of these though, I suppose some people would consider them to be cutscenes… '"
A Student: In this selection the first speaker is still confused as to whether the footage he saw were skippable battle scenes or cutscenes showing story. The second speaker clarifies his position that everything in the clips are gameplay and the animations we see for said gameplay are similar to others of its type, but longer and more detailed. He is admitting to the first speaker that you could call it either a cutscene or a battle scene, but they’re basically long animations for actions. Since the speaker had previously warned that they were optional, it would be logical to assume the ones referenced here are optional as well.
B Student: What he said, but let me look at your notes a little more, I don’t think I got the last part.
C Student: Damn, I wish I was smart enough to copy off of other people.
D Student: They’re talking about…cutting scenes out of a battle moovie? How many time do we has left before class ends?
Ben Student: He supports nazis and the complete genocide of the Muslim people, which is obviously wrong because blue isn’t monochrome and thus Bush is of rather average weight. How could you be so stupid?
Selection #4: “…it’s just that the main focus/appeal is the use of mecha and elaborate battle scenes.”
A Student: The author is explaining that the appeal in these games and the thing they put most of their concentration and emphasis on are tying them into the anime they come from, whether that stems from how mecha are implemented or from the previously discussed animations. We can infer that from the word mecha and the need for translation from Japanese that this might have to do with anime and we can infer from the word anime, that animation might be important to the people who buy the game.
B Student: I think the teacher is looking at us, so I’ll catch up tonight at your house.
C Student: Why is B Student leaning over A Student’s paper? Huh? Hmmm?
D Student: God, I’d like some donuts right about now…umm yeah, “The awther focuses on laboratory work for Movimento Estudiantil Chicano de Aslan, or MEChA, a groop which wur ships the holy lion.”
Mach5 Student: (Furiously scribbling while looking over D Student’s shoulder) Maybe I should change my name to MEChA. Teacher’s comments on Mach5’s answer: Why is this written on a business card for razor blades?
Which is all to say, this: “So you have to sit through a generic anime mecha minimovie for every attack, and that’s supposed to be a good thing.”
has already been answered, is not an accurate description and well known already. Its only possible point is to rib the author or the game in question. I deem this not very nice, especially when the author is new, he has clearly seen what people like here and is offering to help with broadening what slim horizons there are on that account, and seems nice, the person who asks probably has never played one of these games and it doesn’t really add anything to the essay.
P.S. I wouldn’t recommend Super Robot Wars, but that’s because:
There are approximately three billion versions. Many of subtle gameplay differences. Finding the one right for you could take ages and none of them are officially in English, very few unofficially.
There’s a difference between having the same structure as the games it apes and having the same design. SRW is similar in structure, but the design of the missions, units and unique mechanics don’t really mirror the other games if you ask me.
I know OF the series these come from, though I haven’t watched most of them. I find myself lost as to what’s going on quite a bit in these games (though in their defense, as time has gone on, they’ve gotten more user friendly in this area). I couldn’t imagine what it would be like if you’d not seen even one.