There wouldn’t be a problem at all had they simply left in the perfectly good number of divisions in a province display.
Great to see an interesting AAR. Thanks, I blawged it. But damn though, no city names on the map, no names on units until you get close, no region names… this is meant to be a strategy game? Perhaps mods will fix it…
…oh, rezaf beat me to it. Great minds think alike.
The province names do show up on the map, but there is a delay. Also, the province borders seem all screwed up. I don’t know if that’s due to the image compression or some problem with CSL’s install.
In my Steam install the province borders look identical, but judging from screenshots elsewhere maybe there is a problem. I’m assuming the lines shouldn’t be dashed?
It really is a pity the engine doesn’t label major features (countries, mountain ranges, rivers, oceans) when you zoom out a bit. I love maps. HOI3, like EU3, doesn’t really deliver the same mappiness as the games on the earlier engine did.
Yeah, when I play they are solid. Though the reviewer who posted on their forum mentioned that the province lines were messed up on his install (perhaps due to installing over an earlier version?). I don’t know why your steam install would be messed up though.
Before you win the Spanish Civil War, shouldn’t win the American one first?
If I had the files still I would. But I had to reformat one morning due to a fairly pesky virus and didn’t back them up. Plus if I remember correctly that game ended with me crushing an amphibious landing force in the Carolinas and getting the Europeans to involve themselves - or at least thats where it was heading.
That and I read the thread when it got bumped.
This is making me want to read Homage to Catalonia again.
Hearts of Iron always sounds so awesome when people are talking / making AARs about it, but it doesn’t look fun to play at all. Maybe I should play it in a window with a war movie running next to it, just to spice things up a little.
I dunno, playing a war movie could have the opposite effect. I started going through “Band of Brothers” again, when HoI3 came out. I just finished watching the Bastogne episode (that’s the one focusing on the medic). After watching it I suddenly don’t have any desire to play games involving destruction and war, even at HoI3’s level of abstraction. Not to worry, I’m sure this moment will pass, but boy that was a sad episode and my current desire to reproduce WW2 has gone to zero.
Okay, here are some better ones…
First the potential encirclement along the Portuguese border which I spoke of in my last post. As you can see I have three divisions (the counters that are xx and have a 1-2 attack-defense value) and two brigades (x, 0-1) along the front. The enemy has two divisions that are exposed with their flanks either completely open, or broken through. With my one central brigade I can fix the northern division and when Lister’s division (in the far south) arrives it can fix the southern division giving my other forces the time needed to surround the enemy.
Further north we have this situation with my other corps…
They are covering Madrid, to the south which is urban terrain and has the airbase. They are also tasked with taking Burgos - the Nationalists capital right now. I’ve got four divisions and right now my basic plan is to pivet like a door opening and swinging to the northwest with the pivot being at Arevalo (where the 1-1 armoured division is). This will make it so that the 10a Division under Castello will march the longest route along the Duoro to take Burgos and the 2a and 5a divisions will march alongside the interior of that march with the aim of reaching a line Burgos-Palencia-Valladolid (where the Nationalist cavalry division is).
That is the gist of the Madrid front - so basically I want to effect an encirclement along the Portuguese border while also pushing forward from near Madrid to take Burgos and prepare a line along the Duoro in the north. In the end I’ll both shorten my lines (in the west), take the capital, AND get a better defensive position along a major river.
Furthermore I don’t think the new engine is ugly at all (at least not for HoI3), I actually quite like it besides the hideous province border papering effect and the default national colour blandness.
Yeah, the map isn’t really that bad. They went for a paper map like subdued color style that can be confusing at times and like CSL points out, the province borders are really odd in the way they are drawn. In the early screenshots CSL is using the “political” map mode, where everything is tinted the color of your side. So, as Republican Spain is a light tan, that’s what you see. The most recent screenshots are using the “terrain” map mode and it looks a lot better. It’s just harder to see who controls what as you have to follow the crappy red lines.
The Civil War - Part III
This one goes out to Tom Chick!!!
So if you’ve read my last post you know what is going on in Spain - as I think I put it very clearly and explained my intentions so that you know what I’m planning and why.
A few days in and my offensive is going well. I’ve omitted due to attack delays the division in the north of my western encirclement and have instead sent my two southern divisions to march north and cut the two divisions off instead - using Lister to fix the southern divisions while this is done.
The encirclement on September 10th
My attack in the south is suffering from having to do it so soon - Lister’s men are tired and are still at only about half strength, though in the next two days my flanking forces should hit them from the rear and make the battle rapidly shift in my favor.
Around the Duoro however things are becoming a little more tricky. While pushing forward without many problems the enemy is now shifting a substantial amount of independent brigades around my flank and to the south - possibly to cut off my corps around Barcelona, but with Burgos almost open to my own divisions this is a risk I’m willing to take. Likewise in the south my lone screening division has now been brought to battle and my mountain troops in the north are now down to their last few days of glorious fighting. Unfortunately on the 13th these troops were forced to surrender, and it seems a few more divisions are available to the Nationalists and we can expect a counterattack against my Madrid front in a matter of a week or two.
Over in Barcelona things are still going quite well…
As you can see I’m holding a defensive line around Tarragona (with the airbase) and am attacking what brigades the enemy has around Barcelona, though right now that attack is suffering from the fact that the enemy has been reinforced by a headquarters brigade. Should I manage to keep up a good pace though I will be able to take our the enemy without much hassle in due time.
Things become more tricky around Madrid before I think they will though…
As you can see things are bad. While I’ve managed to encircle and am now in the process of destroying two divisions the enemy has more than enough in reserve to throw at me. Furthermore my swinging door has hit a brick wall around Burgos and indeed their movements around my flank is now giving me a real problem as they are probing into my rear. To deal with this I’m detaching a full brigade from my encirclement and sending it east to deal with them. But this won’t be enough for as you can see the enemy is very quickly approaching from the south as well - with four full divisions at the minimum. Which means I’ll need to move quickly those forces encircling right now as soon as they are done to protect Madrid from the south. I cannot wait for those militia divisions.
Eventually we manage to destroy the two divisions that have been encircled and Burgos is taken but by now things have begun collapsing - the enemy is both in my rear and flanks and it looks like I’ll have huge difficulties getting my divisions away from Burgos without being cut off and destroyed and worse yet my corps in Barcelona has been cut off from my forces around Madrid. It seems that by the time October roles around Madrid will be completely encircled.
Thanks for doing the AAR, CSL. I can’t wait to see how this turns out.
I think you should push through those northern forces and invade France.
Thanks a bunch CSL, these last few shots are way better.
I also googled a bit for more HoI3 screens (I haven’t been following this very much since early alpha screens) and I found that at least they don’t look THAT hideous. Not as nice as hand drawn map style looked, mind you, but at least a little less awful.
Somehow your installation seems a little borked, though - some border tiles look messed up.
Yes, the province borders don’t look like that in my game.
Any insight into how well the AI uses air power, or are you handling that yourself? What assets do you have attached where?
EDIT: Also, are you giving the commands at the corps or division level?
Good AAR so far. As a side note, I too had the border problem for some reason while playing on my regular Vista profile. I ran the game in my Administrator profile and the borders were fine. Not sure why, but there ya go.
their movements around my flank is now giving me a real problem as they are probing into my rear.
Yeah warfare is such a homo-erotic bussiness :P