It may not be the ultimate WW2 combat flight simulator! Oh no!
Well, so far ive encountered two looming problems; the insane AI accuracy and the inevitable suicide missions.
Pretty much every AI level, whether rookie or ace, has precision accuracy. You cannot make head on passes, ever, with the AI. Rear gunner accuracy is similarly insane. Ditto with AAA fire. This starts to build up to the point where its just not fun because there is almost nothing you can do but die in some circumstances, especially if your playing in an early war model aircraft that is inferior to the opposition. In many missions the outcome is decided on the first pass, whether my team or their team kills on the first head on and shifts the balance.
The other is the ‘suicide mission’, where the odds are stacked against you and there seems just no way to win. Ive encountered several of these and its extremely frustrating. Right now in one mission we are going to encounter a similarly sized enemy flight, from an alt. disadvantage, vs. an ace AI. With inferior planes. Its just murder. And you have to replay it over and over and over until you can trigger either the mission failed or mission succeeded msg to continue. Perhaps there is some reality to it but its very aggrevating, especially if it takes 20-30 min. to replay it each time. These kinds of missions are apparently common no matter what plane you choose, unless your flying the best plane in that timeframe and always have a mechanical advantage you can use.