I happened to catch an episode of South Park that paid tribute to Heavy Metal the other day and it reminded me of a game called “Heavy Metal: FAKK2” from a developer called Ritualistic.
I’d forgotten about this game. In fact, I’d forgotten how much I liked it, despite the wild variance in reviews.
So it got me thinking. What other (linear) 3rd-person Action (mostly Melee) games, a genre that seemed to be quite popular and then suddenly slip into a sub-genre of sandbox, Metroidvania, or quasi-RPG orb collection games (Devil May Cry, God of War), had I forgotten?
Besides Heavy Metal: FAKK2, I came up with the following:
-Die by the Sword, a clumsily controlled early 3D game that featured 3D dismemberment for the first time (I think).
-Severance: Blade of Darkness (thanks for the correction, Naeblis!), a modern take on Die by the Sword that appeared in the bargain $9.99 CD-case only rack at Wal-Mart out of nowhere circa… 2003, maybe? It was actually released in 2001, but did awful at retail.
-Heretic II, a total departure from Heretic that got decent reviews and was promptly forgotten.
-Rune, a game everyone loved, everyone remembered, and everyone suddenly stopped mentioning in nostalgia threads.
-Drakan, a game where you play Lara Croft with fantasy weapons and fly around on a Dragon at points. I was reminded of this one from the recent Divinity 2 thread on these forums.
-That Wheel of Time game that used the UT2k engine. An attempt to make a modern Hexen boosted by the currently-popular Wheel of Time books. Despite a great multiplayer concept, it was too easy to cheat/exploit the mechanics, and the game died pretty quick.
Can anyone think of more?