My nephew has Fortnite on his Switch. I downloaded the game to my Series X so his sister could play with him. My Xbox account is connected to my Epic account, I think. I don’t know how to connect the two games though. I know my nephew’s username, I guess for his Nintendo account. There even seems to have been an invite sent to him, but he says he was unable to accept it. What other information should I try to get out of him? I don’t know if he is linked to an Epic account, and anyway neither of us are able to login to his accounts because his parents are theoretically in charge of them.

Any input would be great. I’ve always heard that Fortnite crossplay was great and painless, but I’m a bit pained right now.

first thing I would check is the privacy/parental settings that prohibit cross platform play. Both xbox and switch can be set to disallow it and that would prevent the invites from going through.

Thanks. I checked on the Xbox and that looked good. I guess I’ll look into the Switch’s settings. I wasn’t sure if there was some obvious thing I was missing.

Just fyi, with the xbox, you have to enable cross-play at the console level, as well as any relevant fortnite settings.

xbox instructions here, I had to do this very recently as well:

https://support.xbox.com/en-AU/help/hardware-network/connect-network/multiplayer-cross-network-play

Fortnite instructions:

https://www.epicgames.com/help/en-US/fortnite-c5719335176219/trending-topics-c5719357839387/how-do-i-turn-fortnite-crossplay-on-or-off-from-my-console-a5720367818779

How are we not talking about this?

https://create.fortnite.com/welcome

Yeah this stuff is seriously amazing. I’m so impressed by Epic’s ability to continually expand Fortnite in ways which are both creative and technically impressive.

Yeah, I watched the stream a few days ago. Obviously they are trying to ‘make a Roblox’ using Fortnite as a base. Which is a good move, business wise.

Although you have to take the demo they showed with a pinch of salt. It isn’t like the editor they presented was the missing puzzle piece to start having this type of content done ‘by the masses’.
People could have done something like they showed years ago, when UE license changed to free for everyone (with a 5% cut). The hard part of doing something like that demo is having a team of a few dozens professionals artists and a few game devs!