In the Fall of 1787, after nearly four months of wrangling, brow-beating and arm twisting the Founding Fathers in Philadelphia emerged with a Constitution. Over the next several months it would be ratified by the newly-independent states. They also had a leader, the universally popular George Washington. Now it was time to see if it would all actually work. Could a democratic republic surrounded by enemies, deeply in debt—a new experiment in the world—thrive and survive, or would Benjamin Franklin’s dark hint—“A republic, if you can keep it”—prove all too apt.
Rick Heli’s Founding Fathers is a game inspired by The Republic of Rome , which transports many of the Avalon Hill classic’s mechanics to the early years of the United States. The players control groups of statesmen vying for offices in the executive branch and influence in Congress.
Our first game, here, saw a period of Conservative dominance, where a powerful Federalist party managed to pull together and dominate American politics for the first sixty-odd years.
For the second game, we are pulling out all the stops. We will be playing with the Founding Fathers base game, which covers the period up to the American Civil War, along with its expansions (which add additional personalities, issues, and offices). We will also be adding in the expand-alone Founding Fathers: Civil War & Gilded Age, which takes the game through the Civil War to the end of the Great War.
Founding Fathers is (probably) best with six players. Current folks who have expressed interest are:
Does anyone else want in? Does anyone on this list want to opt out?