I now have sufficient clarification to describe The Round
Starting with @Brooski and going in faction order, each faction may perform EACH of the following ONCE:
Give a speech. Spend 1IP from faction influence or the Statesman giving the speech. Roll a die. If you roll a six, the Statesman gains one popularity. After the roll, you can modify it by +1 per IP spent, which again can come from the faction total or the statesman giving the speech.
Whip up support. Name a statesman. Spend 1IP from faction influence or the named statesman. Roll a die. On a 1-2, no effect, on a 3-5, +1 popular support for the statesman’s party, on a 6, +2 popular support for the statesman’s party.
Fund newspapers. Select a Statesman. Spend 1IP from Faction Influence or that Statesman. Place a cube of that Statesman’s party on the start position of the newspaper tracker —or— spend 2IP to move a cube on the newspaper track one to the right.
Once everyone has had a turn, we will auction an initiative, using any influence points from faction treasury or statesmen in the bidder’s faction. Bidding proceeds starting with the player on the President’s left (@Cuthbert). The winner gets an extra initiative to perform one and only one of the three actions above.
If no one bids, there is no extra initiative.
@Brooski to take his turn when ready.