Brad, here’s something I wanted to say.
I’ve been a long-time fan of Stardock. I even imported a physical version of Galciv 2, something which was hard and expensive to do in my case. And then I followed Stardock for a long time, buying most (if not all) games you’d put out. I even bought a bunch of third-party games on Impulse more to support Stardock than anything else.
Then Demigod happened. I preordered it almost an year before it came out. And I really liked the game, but Stardock didn’t fulfill its promises about its single player mode. It made me sad, but I still supported you. And I felt like you wanted to do better, but couldn’t for whatever reason.
Then Elemental happened (another game I preordered an year before it was released), and on release (after what happened with Demigod), you pretty much lost my faith there.
But then something else happened. You listened to your fans and customers. You took a second look at Elemental and realized it wasn’t quite what you thought it was. And you took every step to make it right, even giving the expansions to people (like me) who had preordered. And you made the game a lot better and closer to what we all expected - Legendary Heroes is truly a great game, and one of my favorites from Stardock.
You won my faith back right there, because of how you behaved, and the actions you took as a company and as people/devs/gamers. You earned my trust. And I have a great deal of respect for that.
The thing is - I don’t feel Paradox is doing that. They have been very successful (so far) with their business model, but I feel like that same business model is slowly eroding the faith of their longtime customers/fans (and likely of some of their third-party devs). They used to listen more, they used to support games more (without the veiled “if you don’t pay for DLC forget about getting support for this game” thing), they used to look back at their mistakes and try to fix them (something I don’t feel they do that much anymore).
In the long run, I see Stardock in a much better place then Paradox due to that attitude, that “humbleness”, that “knowing your limitations and your strengths” thing that Stardock has now and Paradox seems to lack each day more. And I do think that matters more than any engine tech (even if that does make a difference).
Also, I really appreciate the fact that you participate in this community. It’s a little thing that goes a long way in making me appreciate (and support) you all even more.
That’s all. Also, Crusade is a fantastic improvement on GalCiv 3 and a game I can see myself playing a lot more than Stellaris. I’ll let you know about ES2 later. ;)