Wasteland?
I thought that would crack it!
I really looked for a photo of the box with the Content Warning label on it. That made such an impression on me when the game came out, because Iâd never seen it before.
Grim Fandango
Going for some bigger reveals here; didnât think this one would be so tough. Hint: this game taught me the meaning of frustration.
GT Legends?
⌠no. Not quite.
Gotta be car-related. Test Drive?
Hah, thatâs a great pick! Loved that game.
(not guessing because I donât have the time to produce a new box)
Itâs only love in the way Stockholm Syndrome is, right? Because the game doesnât love you back; in fact, it hates the player, actively.
Well, I loved its approach to fidelity and its uncompromising attitude regarding that. Yes, that also made it harder than the real thing in a way (since you donât have body/inertia feedback to know when the car is âslidingâ out of control, for example) - but it was nonetheless pretty impressive and figuring it out (and finishing a race for the first time) was really rewarding. It was kind of the Dark Souls of racing sims. :)
Granted, I can count the races I finished in one or two hands, but I enjoyed the game for what it was and what it was trying to do.
I had recognized the car, but not the game. Still proud!
Kingâs Quest Racing: The Perils of Pedals
Advanced Crash On The First Corner Simulator.
I Couldnât Be A Rocket Test Pilot, So I Did This Instead
I still have that box in storage somewhere. ;)