You might spot some of my messages too: Walter helpfully directed me to a checklist in my endeavour to close a huge cultural gap of mine: my total ignorance of anything Star Trek. Approaching Infinity made me curious about the series and I have been slowly making my way through it.
In short, QT3ers can’t shut up, no matter the website!
Very few games were programmed to exploit the OPL2 sadly, and usually those ended up being just muffled and awkward midi emulation of the glorious MT32 thing. I remember very few exceptions (Stephane Picq’s first Dune game’s Soundblaster soundtrack is one of them). I’d be interested if anybody had other such examples?