Game of the Month - February 2022

What has been your primary game this past month? It could have been a recent title, a new discovery, or something from your backlog. Or perhaps an old favorite you returned to years later? Honorable mentions are also welcome, these would be other games that you enjoyed this past month, but not the one you spent the most time enjoying.

For February my game of the month is:

  • Dying Light 2 - Enjoyable sequel, I think I am half way into the game at like 41 hours played.

Honorable mentions:

  • Deep Rock Galactic - 4th year birthday celebration!
  • Mini Motorways - Daily Challenge!
  • Children of Morta - Still playing this , I have only 1 family member to discover!

What game defined February 2022 for you? What was your Game of the Month?

Gonna go with Cyberpunk. Even though the new patch could be a placebo for all I can tell, driving (or running) round Night City is just great. Then doing it in VR shows you what Next Gen really means, flatlanders :)

Dying Light 2 was good, although with a story whose delivery actually was bad enough to detract from the overall game.

Disco Elysium was vanquished from the backlog at last. Great creative energy, needed a director’s hand to get the most from it IMO.

MS Flight Sim I think this is a work of art. I just choose part of the world, say East Africa, and go see it. This is the other next-gen experience I think.

Pandemic means avoiding indoor venues, weather means avoiding outdoor venues => big gaming month :/

Axis and Allies Online. I am getting back into ranked play.

For me it was Marvel Ultimate Alliance 3. Dang game is just so freaking fun.

Runners up are Lost Ark and Chronicon. Just a very ARPGey month for me.

Definitely Horizon: Forbidden West. I’ve got about 50 hours in it and still going strong.

I also played through Guardians of the Galaxy, which was a ton of fun. Nice to have a walking simulator that’s not so self-serious.

Elden Ring, obviously! I played Sunday. Started at 8am and forgot to eat until it got dark outside.

Easily game of the year. Might be game of my life. Right now my favorite game ever is Marvel vs Capcom 2, and Dark Souls is the runner up.

Well, in terms of time played, I guess I’d have to go with FF XIV as most other recent months. But I’ll actually give my Game of February award to three late releases: Elden Ring, Guild Wars 2: End of Dragons, and the even-better-than-I-thought-it-would-be Atelier Sophie 2: The Alchemist of the Mysterious Dream.

And if I had to pick only one of those, I’m as surprised as anyone, but it would be Atelier Sophie 2. I guess I just needed a really upbeat game right now.

Took Massive Chalice for a spin again, so good.

Closed out end of the month with one I missed when it released, probably because it said RTS somewhere on it, Sins of a Solar Empire: Rebellion. Having a blast and note to self: don’t pay much attention to how a game describes itself, find out for yourself.

First half of the month: Lord of the Rings Online. Trying to get my champion to level 80. At level 66 now.

Second half of the month: Skyrim SE. Tried a mage knight build. Mods did not play pretty with non Anniversary Edition version of game. They broke the saves. Playing with the official survival mode now using a sneaky archer. Although Dawnbreaker sword is becoming my weapon of choice.

No question that it’s Lost Ark. Been completely sucked in and loving it! Up to 230 hours so far.

Horizon: Zero Dawn, which I had set aside years ago due to a failing PS4. It’s a lot better on PS5!

Also I’ve only managed a half-dozen hours so far due to real-life intrusions, but Elden Ring is great so far and a lock for next month.

My main games were Wytchwood (which I posted about here) and Against the Storm (which has a thread here).

Against the Storm got a pretty big Early Access update, adding a new race of villagers, so that prompted me to ditch all my meta-progress and start the game from scratch. And it’s still really good, even if every session feels like it ends slightly anticlimactically.

It was also a Steam demo fest, and I checked out a number of city builders:

  • Pharaoh: A New Era - Mechanically faithful remake, though the updated UI needs work
  • The Wandering Village - Cool concept with a different take on a moving city than the great Airborne Kingdom
  • Celestial Empire - Chinese-themed city-builder with a lot of Anno influences. Still VERY early.

I played a shitton of LOTRO during February 2022

Serious play:

The Gunk: Decent little 3D puzzle platformer. The suction mechanic doesn’t sustain the game, but it’s not a particularly long game, either. Voice acting and story was a bit cheesy for me. Achievement hounds should note that getting all of the upgrades requires near-complete resource gathering for all levels.

Doom 3: Well, if it isn’t the game I bought back in 2004 with the flashlight and framerate issues fixed and available on Game Pass. Seriously clunky by modern standards, with weird-looking humans, pitch-black shadows, and chunky art, it still has a cohesive vision that was well-executed. But seriously, screw monster closets.

Prey: This has to have been the 7th or 8th playthrough, but I’m still finding new things. This thing was a masterpiece of design and detail. Now that all the achievements are done on the PC version I’m all out of excuses to play. Damn.

Far Cry 6: Finished the story, but might as well have kept playing around. The only FC game that really stuck the ending for me was 4, the rest are a mix of bafflement and meh. The real game is out there cleaning up the island.

Unpacking: If you find yourself needing an achievement to max out your MS rewards points for the day, games like this are really handy. That said, it wasn’t too bad for a “chill” game with little in the way of mechanics.

Burning Crusade Classic: Retail WoW is dead to me. I’d rather grind up my tailoring to finally get those 16-slot bags in BCC.

Breathedge: I may have mainly played this in January, but I wanted to mention it. The weirdness in tone and story, the slick art and movement mechanics, and the initial rush of discovering new crafting unlocks made the first few hours very enjoyable. I found it bogged down once you started advancing to new “bases,” the materials got scarcer and how to get to the next goal started feeling unnecessarily obscure. Fun while it lasted, though.

Toe-dipping:

The Falconeer: Air combat always sounds more interesting to me than the actual gameplay can deliver. Neat art, but the mechanics are a bit clunky, the upgrade systems were unclear (are these things I’m buying permanent? consumables? per-character?) and the pace is odd. When I realized I was supposed to do a campaign for each of several characters to complete the game, I noped out before finishing the first guy. Just not that compelling.

Nobody Saves the World: I like Drinkbox’s Guacamelee games, but this is a real change of genre for them. No platformer or metroidvania here, this is a top-down RPG with a quest structure ripped out of an iPhone game. Not awful, not so great I am drawn to keep playing. Not deleting it just yet.

I got a bunch of good hours out of Dying Light 2. Fantastic parkour traversal and satisfying combat.

Then Elden Ring came out and I kind of forgot all about it.

Mainly solo Pandemic Legacy - Season 0 with a little bit of Warhammer 40K: Martyr and Old World

Lost Ark obviously

It seemed my whole month was just Against the Storm. But I’m done with it! Done with it, I tell you!

Vampire’s Fall: Origins
The Age of Decadence
Sacred

Not much to say about Vampire’s Fall. It was moderately fun, I won it (I think!), but it felt kinda half-assed. It had a Euro ‘don’t give a fuck’ energy; the writing broke character all the time. Not sure I’d recommend it given how many other good RPGs there are these days.

I bounced pretty hard off Age of Decadence. It just felt like one arbitrary skill check after another. Maybe I’ll give it another try but the character I rolled seems completely dead ended so I’ll have to start again.

Sacred is still pretty fun. The ARPG mechanics are weak compared to a Grim Dawn but I love the gigantic, surprisingly detailed world (you can walk inside every house. There’s not much to do in there, but you can walk inside anyway!), and the enemy death audio sounds are a hoot.

Not much has changed since January for me:

  • Still absolutely loving Wreckfest.
  • Still working my way through the excellent Psychonauts 2.
  • We beat Intense and now we’re trying Extreme in Aliens: Fireteam Elite.
  • New entry: Northern Journey which I made a thread about.

@Nightgaunt oh! Thanks for the link to your thoughts on Wytchwood, I wasn’t tracking that thread. I’ve been curious about the game ever since it popped up on my Steam recommendations. My girlfriend is really into Cosy Grove and Wytchwood seems like a perfect follow-up.