Let’s not focus on that blog and let’s do it in the game itself, which is very promising. In fact it sounds too good to be true!
What is the state of the Beta? Is it available to people who buy in now?
I know the beta isn’t still ready. No idea about the date.
Man, I would kill for a Dominions with this art.
The updates on this are awesome.
Bring on the beta!!!
I forgot I backed this, but at the lowest $10 tier, I am guessing it will be awhile till keys come out for that tier. :p
Yeah, I’m in the same boat, but the updates are so much fun to read :-D
The game is being a bit delayed (still no beta…) but they did a preview of the scenario selection. Promising
I want this game to have my children.
The game seems to exist!
I really like the look of the map. Simple and clean.
<channels Tom> You guys stink. I was hoping you were going to post that the beta was out. </Tom>
Damn, looking good. Looks to be a lot going on.
1 update video every week until release! :O
Troubled Kickstarter - That Which Sleeps
Reveals a lot about gameplay, and it certainly looks like there is a lot of work done on the game.
Wait. This is actually coming out?
Yeah I wrote this off a long time ago. I really thought. The thing is these statements:
That Which Sleeps
Posted by King Dinosaur Games (Creator)
Going forward I will be posting a video every week until release, please keep your eyes on the YouTube channel for updates as I move forward. I understand the healthy skepticism you may feel towards that statement and respect it.
I apologize for the silence - I haven’t dealt with the defects both in development and in design in a respectful or professional manner. I’ve essentially put four years of my life into this game and the setbacks that recur have felt crippling at times and I turn inward as a coping method.
The game is in a good state - it’s complex, polished, and rich with content. I’ll be working hard to get it out to you as soon as possible.
Design wise obviously a lot of things have changed. The major changes have been gating challenges behind Local Assets and with Profile being fluid. I’ll write up a full description of the mechanics and the implications they create/solve in the next update.
I feel like I get them every 8 months or a year or something and nothing else.
That video makes it look very close to release. I just wish the guy didn’t talk so fast, as I had a tough time following what he was doing.
It looks very deep. There had better be a good tutorial and manual.
Yeah, the screens and mouseovers give a lot of info, but it makes me tired listening to him talk, no way on earth I can internalize what he is saying.
It’s been a while, so this may be faulty memory, but wasn’t a key problem in development his having trouble working with other people? He sounds like a person who would be very difficult to collaborate with, although he may well end up putting out a good game on his own.
No not really, at least not from a development perspective. This has always been a one man development effort. The failing was his complete communication breakdown with both the community and business partner/s after struggling with the complexity of his design. He basically just went AWOL for long stretches at a time while redesigning various elements, which led to the business partner/s bailing and leaving him to his own devices, since it was obvious they were having no impact anyway.
Josh seems very fragile, mentally. We’ll have to see if the comments on his latest update encourage him enough to post something again next week or if he instead withdraws into a fetal position once more. He still hasn’t sent any info at all on what the plan is to us beta testers though so that’s not super encouraging. But, it does look good and I still have some hope.